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GS13NG/code/game/objects/effects/effect_system
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CitadelStationBotandkevinz000 2d3905457e [MIRROR] Rename Bump to Collide (#2002)
* Rename Bump to Collide

* Delete bubblegum.dm.rej

* Update bubblegum.dm
2017-07-14 21:35:56 -07:00
..
effect_system.dm
Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs (#1970)
2017-07-10 16:10:42 -07:00
effects_explosion.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_foam.dm
Removes old height parameter from CanPass proc
2017-07-13 17:46:36 -05:00
effects_other.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_smoke.dm
Removes old height parameter from CanPass proc
2017-07-13 17:46:36 -05:00
effects_sparks.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_water.dm
[MIRROR] Rename Bump to Collide (#2002)
2017-07-14 21:35:56 -07:00
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