Files
GS13NG/code/modules/projectiles/projectile/plasma.dm
Poojawa f67e9f6d87 Bleeding edgy refresh (#303)
* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
2017-03-21 11:44:10 -05:00

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obj/item/projectile/energy/plasmabolt
icon = 'icons/obj/VGProjectile.dmi'
name = "plasma bolt"
icon_state = "plasma"
weaken = 0
flag = "energy"
damage_type = BURN
hitsound = 'sound/weapons/sear.ogg'
hitsound_wall = 'sound/weapons/effects/searwall.ogg'
impact_effect_type = /obj/effect/overlay/temp/impact_effect/green_laser
light_range = 3
light_color = LIGHT_COLOR_GREEN
/obj/item/projectile/energy/plasmabolt/light
damage = 35
icon_state = "plasma2"
irradiate = 20
weaken = 3
/obj/item/projectile/energy/plasmabolt/rifle
damage = 50
icon_state = "plasma3"
irradiate = 35
weaken = 5
/obj/item/projectile/energy/plasmabolt/MP40k
damage = 35
eyeblur = 4
irradiate = 25
weaken = 4
icon_state = "plasma3"