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57ab98d8bcd6483cbfb3daffea45cf8b88847cfb
GS13NG/code/game/gamemodes/clock_cult
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deathride58 6432d2c86c Update slab_abilities.dm
2017-12-07 19:32:39 -05:00
..
clock_effects
Fixes Lord Singuloth hungering for more than he should
2017-11-24 13:00:42 -06:00
clock_helpers
Update slab_abilities.dm
2017-12-07 19:32:39 -05:00
clock_items
Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-06 16:37:15 -06:00
clock_mobs
Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-06 16:37:15 -06:00
clock_scriptures
Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-06 16:37:15 -06:00
clock_structures
Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-06 16:37:15 -06:00
clock_cult.dm
Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-06 16:37:15 -06:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
clock_item.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
Merge pull request #32039 from Xhuis/marauders
2017-10-26 05:03:59 -05:00
clock_scripture.dm
JSON feedback
2017-11-17 01:44:12 -06:00
clock_structure.dm
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00
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