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GS13NG/code/game/objects/items/stacks/cash.dm
2021-07-28 02:13:57 +03:00

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/obj/item/stack/spacecash //Don't use base space cash stacks. Any other space cash stack can merge with them, and could cause potential money duping exploits.
name = "space cash"
singular_name = "bill"
icon = 'icons/obj/economy.dmi'
icon_state = "spacecash"
amount = 1
max_amount = INFINITY
throwforce = 0
throw_speed = 2
throw_range = 2
w_class = WEIGHT_CLASS_TINY
full_w_class = WEIGHT_CLASS_TINY
resistance_flags = FLAMMABLE
grind_results = list(/datum/reagent/cellulose = 10)
var/value = 0
/obj/item/stack/spacecash/Initialize(mapload, new_amount, merge = TRUE)
. = ..()
update_desc()
/obj/item/stack/spacecash/update_desc()
var/total_worth = get_item_credit_value()
desc = "It's worth [total_worth] credit[( total_worth > 1 ) ? "s" : ""]"
/obj/item/stack/spacecash/get_item_credit_value()
return (amount*value)
/obj/item/stack/spacecash/merge(obj/item/stack/S)
. = ..()
update_desc()
/obj/item/stack/spacecash/use(used, transfer = FALSE)
. = ..()
update_desc()
/obj/item/stack/spacecash/attackby(obj/item/W, mob/user, params)
. = ..()
if(istype(W, /obj/item/card/id))
var/obj/item/card/id/ID = W
if(!ID.registered_account)
to_chat(user, "<span class='warning'>[ID] doesn't have a linked account to deposit into!</span>")
return
for(var/obj/item/holochip/money in src.loc.contents)
ID.attackby(money, user)
for(var/obj/item/stack/spacecash/money in src.loc.contents)
ID.attackby(money, user)
for(var/obj/item/coin/money in src.loc.contents)
ID.attackby(money, user)
/obj/item/stack/spacecash/c1
icon_state = "spacecash"
singular_name = "one credit bill"
value = 1
/obj/item/stack/spacecash/c10
icon_state = "spacecash10"
singular_name = "ten credit bill"
value = 10
/obj/item/stack/spacecash/c20
icon_state = "spacecash20"
singular_name = "twenty credit bill"
value = 20
/obj/item/stack/spacecash/c50
icon_state = "spacecash50"
singular_name = "fifty credit bill"
value = 50
/obj/item/stack/spacecash/c100
icon_state = "spacecash100"
singular_name = "one hundred credit bill"
value = 100
/obj/item/stack/spacecash/c200
icon_state = "spacecash200"
singular_name = "two hundred credit bill"
value = 200
/obj/item/stack/spacecash/c500
icon_state = "spacecash500"
singular_name = "five hundred credit bill"
value = 500
/obj/item/stack/spacecash/c1000
icon_state = "spacecash1000"
singular_name = "one thousand credit bill"
value = 1000
/obj/item/stack/spacecash/c10000
icon_state = "spacecash10000"
singular_name = "ten thousand credit bill"
value = 10000