Files
GS13NG/code/modules/projectiles/projectile/special/neurotoxin.dm
T
CitadelStationBotandPoojawa c72201e605 [MIRROR] Splits projectiles into different files for readability (#5800)
* Splits projectiles into different files for readability

* Update tgstation.dme

* I love how the dme cleans itself up
2018-03-05 14:13:08 -06:00

13 lines
297 B
Plaintext

/obj/item/projectile/bullet/neurotoxin
name = "neurotoxin spit"
icon_state = "neurotoxin"
damage = 5
damage_type = TOX
knockdown = 100
/obj/item/projectile/bullet/neurotoxin/on_hit(atom/target, blocked = FALSE)
if(isalien(target))
knockdown = 0
nodamage = TRUE
return ..()