Files
GS13NG/code/game/objects/structures/crates_lockers/crates/secure.dm
T

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/obj/structure/closet/crate/secure
desc = "A secure crate."
name = "secure crate"
icon_state = "securecrate"
secure = 1
locked = 1
health = 1000
/obj/structure/closet/crate/secure/update_icon()
..()
if(broken)
add_overlay("securecrateemag")
else if(locked)
add_overlay("securecrater")
else
add_overlay("securecrateg")
/obj/structure/closet/crate/secure/weapon
desc = "A secure weapons crate."
name = "weapons crate"
icon_state = "weaponcrate"
/obj/structure/closet/crate/secure/plasma
desc = "A secure plasma crate."
name = "plasma crate"
icon_state = "plasmacrate"
/obj/structure/closet/crate/secure/gear
desc = "A secure gear crate."
name = "gear crate"
icon_state = "secgearcrate"
/obj/structure/closet/crate/secure/hydroponics
desc = "A crate with a lock on it, painted in the scheme of the station's botanists."
name = "secure hydroponics crate"
icon_state = "hydrosecurecrate"
/obj/structure/closet/crate/secure/engineering
desc = "A crate with a lock on it, painted in the scheme of the station's engineers."
name = "secure engineering crate"
icon_state = "engi_secure_crate"