Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
60453c2c2e2eb6e31082daa956c5fb4aede9da99
GS13NG/code/game/gamemodes/clock_cult
History
LetterJay 7eccc3b2db Merge pull request #3875 from Citadel-Station-13/upstream-merge-32445
[MIRROR] ok now i kinda tested the ark examine
2017-11-12 08:19:30 -06:00
..
clock_effects
Abscond and rifts return servants directly to the Ark (#32257)
2017-11-01 21:37:43 -05:00
clock_helpers
Spamming runes / battlecries / etc will no longer trigger spam prevention (#32303)
2017-11-02 04:13:18 -05:00
clock_items
Updates the clockwork slab description (#32610)
2017-11-11 14:31:21 -06:00
clock_mobs
Marauder balancing pass (#32448)
2017-11-07 09:57:26 -06:00
clock_scriptures
Marauder balancing pass (#32448)
2017-11-07 09:57:26 -06:00
clock_structures
ok now i kinda tested the ark examine (#32445)
2017-11-09 20:57:39 -06:00
clock_cult.dm
Merge pull request #32210 from kevinz000/patch-361
2017-10-30 14:42:17 -05:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
clock_item.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
Merge pull request #32039 from Xhuis/marauders
2017-10-26 05:03:59 -05:00
clock_scripture.dm
Marauder balancing pass (#32448)
2017-11-07 09:57:26 -06:00
clock_structure.dm
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00
Powered by Gitea Version: 1.25.4 Page: 423ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API