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GS13NG
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6259210a33033fe2fcfddfa12c07ed1bc527f34d
GS13NG
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game
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kevinz000
2eefef2681
Merge pull request
#8196
from deathride58/definetimeprocs
...
Attempts to improve the performance of /mob/Stat() by turning various time procs into defines
2019-04-03 23:46:02 -07:00
..
area
ball stuff
2018-12-16 03:41:37 -08:00
gamemodes
eh fuck it revs can stay
2019-03-16 15:50:42 -07:00
machinery
Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time
2019-04-02 01:11:29 -04:00
mecha
Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time
2019-04-02 01:11:29 -04:00
objects
Merge pull request
#8196
from deathride58/definetimeprocs
2019-04-03 23:46:02 -07:00
turfs
Merge pull request
#8091
from deathride58/fixesz1hyperspace
2019-03-10 13:43:21 -07:00
alternate_appearance.dm
…
atoms_movable.dm
goonstyle attack animations - makes attacking rotate your character a little in the direction you're attacking
2019-01-11 01:54:47 -05:00
atoms.dm
…
communications.dm
…
data_huds.dm
…
say.dm
…
shuttle_engines.dm
…
sound.dm
Chance for quiet belly growls if HONGRY
2019-03-27 10:58:38 -05:00
world.dm
Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time
2019-04-02 01:11:29 -04:00