Files
GS13NG/code/__DEFINES/voreconstants.dm
2021-07-15 17:32:03 -03:00

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// Overhauled vore system
#define DM_HOLD "Hold"
#define DM_DIGEST "Digest"
#define DM_HEAL "Heal"
#define DM_NOISY "Noisy"
#define DM_DRAGON "Dragon"
#define DM_ABSORB "Absorb"
#define DM_UNABSORB "Un-absorb"
#define DIGESTABLE (1<<0)
#define DEVOURABLE (1<<1)
#define FEEDING (1<<2)
#define NO_VORE (1<<3)
#define ABSORBED (1<<4)
#define VORE_INIT (1<<5)
#define VOREPREF_INIT (1<<6)
#define LICKABLE (1<<7)
/// Can be smelled?
#define SMELLABLE (1<<8)
/// Can get absorbed?
#define ABSORBABLE (1<<9)
/// Can get simplemob vored?
#define MOBVORE (1<<10)
/// Change this whenever you add a vore flag, must be largest vore flag*2-1
#define MAX_VORE_FLAG (1<<11)-1
#define isbelly(A) istype(A, /obj/belly)
#define QDEL_NULL_LIST(x) if(x) { for(var/y in x) { qdel(y) } ; x = null }
#define VORE_STRUGGLE_EMOTE_CHANCE 40
// Stance for hostile mobs to be in while devouring someone.
#define HOSTILE_STANCE_EATING 99
/* // removing sizeplay again
GLOBAL_LIST_INIT(player_sizes_list, list("Macro" = SIZESCALE_HUGE, "Big" = SIZESCALE_BIG, "Normal" = SIZESCALE_NORMAL, "Small" = SIZESCALE_SMALL, "Tiny" = SIZESCALE_TINY))
// Edited to make the new travis check go away
*/
GLOBAL_LIST_INIT(pred_vore_sounds, list(
"Gulp" = 'sound/vore/pred/swallow_01.ogg',
"Swallow" = 'sound/vore/pred/swallow_02.ogg',
"Insertion1" = 'sound/vore/pred/insertion_01.ogg',
"Insertion2" = 'sound/vore/pred/insertion_02.ogg',
"Tauric Swallow" = 'sound/vore/pred/taurswallow.ogg',
"Stomach Move" = 'sound/vore/pred/stomachmove.ogg',
"Schlorp" = 'sound/vore/pred/schlorp.ogg',
"Squish1" = 'sound/vore/pred/squish_01.ogg',
"Squish2" = 'sound/vore/pred/squish_02.ogg',
"Squish3" = 'sound/vore/pred/squish_03.ogg',
"Squish4" = 'sound/vore/pred/squish_04.ogg',
"Rustle (cloth)" = 'sound/effects/rustle5.ogg',
"Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
"Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
"Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
"Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
"None" = null
))
GLOBAL_LIST_INIT(prey_vore_sounds, list(
"Gulp" = 'sound/vore/prey/swallow_01.ogg',
"Swallow" = 'sound/vore/prey/swallow_02.ogg',
"Insertion1" = 'sound/vore/prey/insertion_01.ogg',
"Insertion2" = 'sound/vore/prey/insertion_02.ogg',
"Tauric Swallow" = 'sound/vore/prey/taurswallow.ogg',
"Stomach Move" = 'sound/vore/prey/stomachmove.ogg',
"Schlorp" = 'sound/vore/prey/schlorp.ogg',
"Squish1" = 'sound/vore/prey/squish_01.ogg',
"Squish2" = 'sound/vore/prey/squish_02.ogg',
"Squish3" = 'sound/vore/prey/squish_03.ogg',
"Squish4" = 'sound/vore/prey/squish_04.ogg',
"Rustle (cloth)" = 'sound/effects/rustle5.ogg',
"Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
"Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
"Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
"Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
"None" = null
))
GLOBAL_LIST_INIT(pred_release_sounds, list(
"Rustle (cloth)" = 'sound/effects/rustle1.ogg',
"Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
"Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
"Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
"Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
"Stomach Move" = 'sound/vore/pred/stomachmove.ogg',
"Pred Escape" = 'sound/vore/pred/escape.ogg',
"Splatter" = 'sound/effects/splat.ogg',
"None" = null
))
GLOBAL_LIST_INIT(prey_release_sounds, list(
"Rustle (cloth)" = 'sound/effects/rustle1.ogg',
"Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
"Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
"Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
"Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
"Stomach Move" = 'sound/vore/prey/stomachmove.ogg',
"Pred Escape" = 'sound/vore/prey/escape.ogg',
"Splatter" = 'sound/effects/splat.ogg',
"None" = null
))