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GS13NG
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6679d13509014e77b74ecb7d9d6ca83e5fc64d14
GS13NG
/
code
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game
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objects
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effects
T
History
kevinz000
and
GitHub
ff651ac881
Merge pull request
#11931
from Ghommie/Ghommie-cit694
...
Removes that one in a thousands chance of being spawned in the syndicate infiltrator roundstart.
2020-04-20 11:31:31 -07:00
..
decals
big floof
2020-04-06 01:09:25 +01:00
effect_system
Merge remote-tracking branch 'citadel/master' into mobility_flags
2020-02-18 18:16:34 -07:00
spawners
Merge pull request
#11774
from Trilbyspaceclone/tools_andstuff
2020-04-17 05:51:26 -07:00
temporary_visuals
fixes beam rifles and some micro optimizations to projectiles and readds the chameleon gun for debugging (
#11528
)
2020-03-21 02:45:34 +01:00
alien_acid.dm
…
anomalies.dm
Ports "Switches out the three billion args of electrocute act for flags"
2020-03-09 04:01:23 +01:00
blessing.dm
…
bump_teleporter.dm
…
contraband.dm
Removing a trademark from the game.
2020-04-02 14:48:43 +02:00
countdown.dm
…
effects.dm
layer changes
2020-03-28 23:50:08 -07:00
forcefields.dm
…
glowshroom.dm
…
landmarks.dm
Removes that one in a thousands chance of being spawned in the syndicate infiltrator roundstart.
2020-04-19 03:07:45 +02:00
mines.dm
…
misc.dm
…
overlays.dm
…
portals.dm
…
proximity.dm
…
spiders.dm
Fixing some bug reports.
2020-03-14 02:34:25 +01:00
step_triggers.dm
…
wanted_poster.dm
…