Logo
Explore Help
Sign In
shikix/GS13NG
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
6c79b06e2ca3bb1f8d236468ec805066f1271fc7
GS13NG/code/game/gamemodes/clock_cult
T
History
CitadelStationBot b42e5c8721 Fixes clock cultists not getting their "objective"
2017-05-24 16:15:47 -05:00
..
clock_effects
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00
clock_helpers
Merge branch 'master' into upstream-merge-27344
2017-05-20 23:26:28 -05:00
clock_items
Merge branch 'master' into upstream-merge-27344
2017-05-20 23:26:28 -05:00
clock_mobs
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00
clock_scriptures
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00
clock_structures
Merge branch 'master' into upstream-merge-27344
2017-05-20 23:26:28 -05:00
clock_cult.dm
Fixes clock cultists not getting their "objective"
2017-05-24 16:15:47 -05:00
clock_effect.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_item.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
Revert "[MIRROR] Fixes say verbs not working"
2017-05-07 19:41:33 -04:00
clock_scripture.dm
Unorphans the blackbox
2017-04-26 17:05:23 -05:00
clock_structure.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00
Powered by Gitea Version: 1.27.1 Page: 1545ms Template: 263ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API