* fix borgs, tries new things * TGUI experiment, Expanded resist also cleans up some bad code we don't want to keep * kinda important to have the right one * I actually managed to compile tgui * tgui fuckery I hate UI building * more tgui tweaks and it finally compiles, again. * Have I mentioned UIs are not my strong point? Because they're really not * updates to this shit thing. Tgui button chem selection -> chem to inject needs to be fixed * No. * FUCKING, FINALLY
50 lines
2.2 KiB
Plaintext
50 lines
2.2 KiB
Plaintext
<ui-display title='Occupant'>
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<ui-section label='Occupant'>
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<span>{{data.occupant.name ? data.occupant.name : "No Occupant"}}</span>
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</ui-section>
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{{#if data.items}}
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<ui-section label='Items in storage'>
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<span>{{data.items}}</span>
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</ui-section>
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{{/if}}
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{{#if data.occupied}}
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<ui-section label='State'>
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<span class='{{data.occupant.statstate}}'>{{data.occupant.stat}}</span>
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</ui-section>
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<ui-section label='Health'>
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<ui-bar min='{{data.occupant.minHealth}}' max='{{data.occupant.maxHealth}}' value='{{data.occupant.health}}'
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state='{{data.occupant.health >= 0 ? "good" : "average"}}'>{{Math.round(adata.occupant.health)}}</ui-bar>
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</ui-section>
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{{#each [{label: "Brute", type: "bruteLoss"}, {label: "Respiratory", type: "oxyLoss"}, {label: "Toxin", type: "toxLoss"}, {label: "Burn", type: "fireLoss"}]}}
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<ui-section label='{{label}}'>
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<ui-bar min='0' max='{{data.occupant.maxHealth}}' value='{{data.occupant[type]}}' state='bad'>{{Math.round(adata.occupant[type])}}</ui-bar>
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</ui-section>
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{{/each}}
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<ui-section label='Cells'>
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<span class='{{data.occupant.cloneLoss ? "bad" : "good"}}'>{{data.occupant.cloneLoss ? "Damaged" : "Healthy"}}</span>
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</ui-section>
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<ui-section label='Brain'>
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<span class='{{data.occupant.brainLoss ? "bad" : "good"}}'>{{data.occupant.brainLoss ? "Abnormal" : "Healthy"}}</span>
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</ui-section>
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<ui-section label='Bloodstream'>
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{{#each adata.occupant.reagents}}
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<span class='highlight' intro-outro='fade'>{{Math.fixed(volume, 1)}} units of {{name}}</span><br/>
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{{else}}
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<span class='good'>Pure</span>
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{{/each}}
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</ui-section>
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{{/if}}
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</ui-display>
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<ui-display title='Operations'>
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<ui-section label='Inject'>
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{{#each data.chem}}
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<ui-button icon='flask' state='{{data.occupied ? null : "disabled"}}' action='inject' params='{"chem": "{{id}}"}'>{{name}}</ui-button><br/>
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{{/each}}
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</ui-section>
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<ui-section label='Eject'>
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<ui-button icon='sign-out' action='eject'>Eject Contents</ui-button>
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</ui-section>
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<ui-section label='Self Cleaning'>
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<ui-button icon='recycle' action='cleaning'>Self-Clean Cycle</ui-button>
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</ui-display>
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