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6f855fbd52a074ec96cdca18f019014e6977a30f
GS13NG/code/game/mecha
History
CitadelStationBot dd22c79678 Completes major inhand split project (#2178)
2017-08-02 06:30:33 -05:00
..
combat
Changes all access const to be a define
2017-07-16 11:44:47 -05:00
equipment
Made some object lists less terrible to read
2017-07-18 09:44:43 -05:00
medical
Removes now-unnecessary obj_integrity definitions
2017-07-09 19:44:48 -05:00
working
Fix ruin ripley's spawn equipment (#2128)
2017-07-25 15:34:36 -07:00
mech_bay.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
mech_fabricator.dm
Changes all access const to be a define
2017-07-16 11:44:47 -05:00
mecha_actions.dm
July 5th TG sync (#1883)
2017-07-05 22:14:19 -05:00
mecha_construction_paths.dm
Made some object lists less terrible to read
2017-07-18 09:44:43 -05:00
mecha_control_console.dm
Changes all access const to be a define
2017-07-16 11:44:47 -05:00
mecha_defense.dm
Mechs now take the correct amount of charge from inserted cells
2017-05-22 11:45:59 -05:00
mecha_parts.dm
Completes major inhand split project (#2178)
2017-08-02 06:30:33 -05:00
mecha_topic.dm
April sync (#360)
2017-04-13 23:37:00 -05:00
mecha_wreckage.dm
Made some object lists less terrible to read
2017-07-18 09:44:43 -05:00
mecha.dm
Merge pull request #2063 from Citadel-Station-13/upstream-merge-29304
2017-07-31 03:43:03 -05:00
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