26 lines
1.4 KiB
Plaintext
26 lines
1.4 KiB
Plaintext
GLOBAL_LIST_EMPTY(clients) //all clients
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GLOBAL_LIST_EMPTY(admins) //all clients whom are admins
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GLOBAL_PROTECT(admins)
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GLOBAL_LIST_EMPTY(deadmins) //all clients who have used the de-admin verb.
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GLOBAL_PROTECT(deadmins)
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GLOBAL_LIST_EMPTY(directory) //all ckeys with associated client
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GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys, for stealthmins
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//Since it didn't really belong in any other category, I'm putting this here
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//This is for procs to replace all the goddamn 'in world's that are chilling around the code
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GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**. Excludes /mob/dead/new_player
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GLOBAL_LIST_EMPTY(mob_list) //all mobs, including clientless
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GLOBAL_LIST_EMPTY(mob_directory) //mob_id -> mob
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GLOBAL_LIST_EMPTY(living_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
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GLOBAL_LIST_EMPTY(dead_mob_list) //all dead mobs, including clientless. Excludes /mob/dead/new_player
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GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
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GLOBAL_LIST_EMPTY(silicon_mobs) //all silicon mobs
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GLOBAL_LIST_EMPTY(ai_list)
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GLOBAL_LIST_EMPTY(pai_list)
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GLOBAL_LIST_EMPTY(available_ai_shells)
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GLOBAL_LIST_EMPTY(simple_animals)
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GLOBAL_LIST_EMPTY(language_datum_instances)
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GLOBAL_LIST_EMPTY(all_languages)
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