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GS13NG/code/game/gamemodes/changeling/powers/digitalcamo.dm
Poojawa 7e9b96a00f April sync (#360)
* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
2017-04-13 23:37:00 -05:00

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/obj/effect/proc_holder/changeling/digitalcamo
name = "Digital Camouflage"
desc = "By evolving the ability to distort our form and proprotions, we defeat common altgorithms used to detect lifeforms on cameras."
helptext = "We cannot be tracked by camera or seen by AI units while using this skill. However, humans looking at us will find us... uncanny."
dna_cost = 1
//Prevents AIs tracking you but makes you easily detectable to the human-eye.
/obj/effect/proc_holder/changeling/digitalcamo/sting_action(mob/user)
if(user.digitalcamo)
to_chat(user, "<span class='notice'>We return to normal.</span>")
user.digitalinvis = 0
user.digitalcamo = 0
else
to_chat(user, "<span class='notice'>We distort our form to hide from the AI</span>")
user.digitalcamo = 1
user.digitalinvis = 1
return TRUE
/obj/effect/proc_holder/changeling/digitalcamo/on_refund(mob/user)
user.digitalcamo = 0
user.digitalinvis = 0