* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
30 lines
975 B
Plaintext
30 lines
975 B
Plaintext
/obj/mecha/combat/reticence
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desc = "A silent, fast, and nigh-invisible miming exosuit. Popular among mimes and mime assassins."
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name = "\improper reticence"
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icon_state = "reticence"
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step_in = 2
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dir_in = 1 //Facing North.
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obj_integrity = 100
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max_integrity = 100
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deflect_chance = 3
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armor = list(melee = 25, bullet = 20, laser = 30, energy = 15, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100)
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max_temperature = 15000
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wreckage = /obj/structure/mecha_wreckage/reticence
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operation_req_access = list(GLOB.access_theatre)
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add_req_access = 0
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internal_damage_threshold = 25
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max_equip = 2
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step_energy_drain = 3
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color = "#87878715"
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stepsound = null
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turnsound = null
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opacity = 0
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/obj/mecha/combat/reticence/loaded/New()
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..()
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var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/rcd //HAHA IT MAKES WALLS GET IT
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ME.attach(src)
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return
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