* map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures * lazy fix for bleeding edgy (#252) * map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures
403 lines
15 KiB
Plaintext
403 lines
15 KiB
Plaintext
/////////////////////////
|
|
////// Mecha Parts //////
|
|
/////////////////////////
|
|
|
|
/obj/item/mecha_parts
|
|
name = "mecha part"
|
|
icon = 'icons/mecha/mech_construct.dmi'
|
|
icon_state = "blank"
|
|
w_class = WEIGHT_CLASS_GIGANTIC
|
|
flags = CONDUCT
|
|
origin_tech = "programming=2;materials=2;engineering=2"
|
|
|
|
/obj/item/mecha_parts/chassis
|
|
name="Mecha Chassis"
|
|
icon_state = "backbone"
|
|
var/datum/construction/construct
|
|
|
|
/obj/item/mecha_parts/chassis/attackby(obj/item/W, mob/user, params)
|
|
if(!construct || !construct.action(W, user))
|
|
return ..()
|
|
|
|
/obj/item/mecha_parts/chassis/attack_hand()
|
|
return
|
|
|
|
/////////// Ripley
|
|
|
|
/obj/item/mecha_parts/chassis/ripley
|
|
name = "\improper Ripley chassis"
|
|
|
|
/obj/item/mecha_parts/chassis/ripley/New()
|
|
..()
|
|
construct = new /datum/construction/mecha/ripley_chassis(src)
|
|
|
|
/obj/item/mecha_parts/part/ripley_torso
|
|
name = "\improper Ripley torso"
|
|
desc = "A torso part of Ripley APLU. Contains power unit, processing core and life support systems."
|
|
icon_state = "ripley_harness"
|
|
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
|
|
|
|
/obj/item/mecha_parts/part/ripley_left_arm
|
|
name = "\improper Ripley left arm"
|
|
desc = "A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools."
|
|
icon_state = "ripley_l_arm"
|
|
|
|
/obj/item/mecha_parts/part/ripley_right_arm
|
|
name = "\improper Ripley right arm"
|
|
desc = "A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools."
|
|
icon_state = "ripley_r_arm"
|
|
|
|
/obj/item/mecha_parts/part/ripley_left_leg
|
|
name = "\improper Ripley left leg"
|
|
desc = "A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems."
|
|
icon_state = "ripley_l_leg"
|
|
|
|
/obj/item/mecha_parts/part/ripley_right_leg
|
|
name = "\improper Ripley right leg"
|
|
desc = "A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems."
|
|
icon_state = "ripley_r_leg"
|
|
|
|
///////// Odysseus
|
|
|
|
/obj/item/mecha_parts/chassis/odysseus
|
|
name = "\improper Odysseus chassis"
|
|
|
|
/obj/item/mecha_parts/chassis/odysseus/New()
|
|
..()
|
|
construct = new /datum/construction/mecha/odysseus_chassis(src)
|
|
|
|
/obj/item/mecha_parts/part/odysseus_head
|
|
name = "\improper Odysseus head"
|
|
desc = "An Odysseus head. Contains an integrated medical HUD scanner."
|
|
icon_state = "odysseus_head"
|
|
|
|
/obj/item/mecha_parts/part/odysseus_torso
|
|
name = "\improper Odysseus torso"
|
|
desc="A torso part of Odysseus. Contains power unit, processing core and life support systems along with an attachment port for a mounted sleeper."
|
|
icon_state = "odysseus_torso"
|
|
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
|
|
|
|
/obj/item/mecha_parts/part/odysseus_left_arm
|
|
name = "\improper Odysseus left arm"
|
|
desc = "An Odysseus left arm. Data and power sockets are compatible with specialized medical equipment."
|
|
icon_state = "odysseus_l_arm"
|
|
|
|
/obj/item/mecha_parts/part/odysseus_right_arm
|
|
name = "\improper Odysseus right arm"
|
|
desc = "An Odysseus right arm. Data and power sockets are compatible with specialized medical equipment."
|
|
icon_state = "odysseus_r_arm"
|
|
|
|
/obj/item/mecha_parts/part/odysseus_left_leg
|
|
name = "\improper Odysseus left leg"
|
|
desc = "An Odysseus left leg. Contains complex servodrives and balance maintaining systems to maintain stability for critical patients."
|
|
icon_state = "odysseus_l_leg"
|
|
|
|
/obj/item/mecha_parts/part/odysseus_right_leg
|
|
name = "\improper Odysseus right leg"
|
|
desc = "A Odysseus right leg. Contains complex servodrives and balance maintaining systems to maintain stability for critical patients."
|
|
icon_state = "odysseus_r_leg"
|
|
|
|
///////// Gygax
|
|
|
|
/obj/item/mecha_parts/chassis/gygax
|
|
name = "\improper Gygax chassis"
|
|
|
|
/obj/item/mecha_parts/chassis/gygax/New()
|
|
..()
|
|
construct = new /datum/construction/mecha/gygax_chassis(src)
|
|
|
|
/obj/item/mecha_parts/part/gygax_torso
|
|
name = "\improper Gygax torso"
|
|
desc = "A torso part of Gygax. Contains power unit, processing core and life support systems."
|
|
icon_state = "gygax_harness"
|
|
origin_tech = "programming=2;materials=4;biotech=3;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/gygax_head
|
|
name = "\improper Gygax head"
|
|
desc = "A Gygax head. Houses advanced surveillance and targeting sensors."
|
|
icon_state = "gygax_head"
|
|
origin_tech = "programming=2;materials=4;magnets=3;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/gygax_left_arm
|
|
name = "\improper Gygax left arm"
|
|
desc = "A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons."
|
|
icon_state = "gygax_l_arm"
|
|
origin_tech = "programming=2;materials=4;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/gygax_right_arm
|
|
name = "\improper Gygax right arm"
|
|
desc = "A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons."
|
|
icon_state = "gygax_r_arm"
|
|
origin_tech = "programming=2;materials=4;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/gygax_left_leg
|
|
name = "\improper Gygax left leg"
|
|
desc = "A Gygax left leg. Constructed with advanced servomechanisms and actuators to enable faster speed."
|
|
icon_state = "gygax_l_leg"
|
|
origin_tech = "programming=2;materials=4;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/gygax_right_leg
|
|
name = "\improper Gygax right leg"
|
|
desc = "A Gygax right leg. Constructed with advanced servomechanisms and actuators to enable faster speed."
|
|
icon_state = "gygax_r_leg"
|
|
origin_tech = "programming=2;materials=4;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/gygax_armor
|
|
gender = PLURAL
|
|
name = "\improper Gygax armor plates"
|
|
desc = "A set of armor plates designed for the Gygax. Designed to effectively deflect damage with a lightweight construction."
|
|
icon_state = "gygax_armor"
|
|
origin_tech = "materials=6;combat=4;engineering=4"
|
|
|
|
|
|
//////////// Durand
|
|
|
|
/obj/item/mecha_parts/chassis/durand
|
|
name = "\improper Durand chassis"
|
|
|
|
/obj/item/mecha_parts/chassis/durand/New()
|
|
..()
|
|
construct = new /datum/construction/mecha/durand_chassis(src)
|
|
|
|
/obj/item/mecha_parts/part/durand_torso
|
|
name = "\improper Durand torso"
|
|
desc = "A torso part of Durand. Contains power unit, processing core and life support systems within a robust protective frame."
|
|
icon_state = "durand_harness"
|
|
origin_tech = "programming=2;materials=3;biotech=3;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/durand_head
|
|
name = "\improper Durand head"
|
|
desc = "A Durand head. Houses advanced surveillance and targeting sensors."
|
|
icon_state = "durand_head"
|
|
origin_tech = "programming=2;materials=3;magnets=3;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/durand_left_arm
|
|
name = "\improper Durand left arm"
|
|
desc = "A Durand left arm. Data and power sockets are compatible with most exosuit tools and weapons. Packs a really mean punch as well."
|
|
icon_state = "durand_l_arm"
|
|
origin_tech = "programming=2;materials=3;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/durand_right_arm
|
|
name = "\improper Durand right arm"
|
|
desc = "A Durand right arm. Data and power sockets are compatible with most exosuit tools and weapons. Packs a really mean punch as well."
|
|
icon_state = "durand_r_arm"
|
|
origin_tech = "programming=2;materials=3;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/durand_left_leg
|
|
name = "\improper Durand left leg"
|
|
desc = "A Durand left leg. Built particlarly sturdy to support the Durand's heavy weight and defensive needs."
|
|
icon_state = "durand_l_leg"
|
|
origin_tech = "programming=2;materials=3;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/durand_right_leg
|
|
name = "\improper Durand right leg"
|
|
desc = "A Durand right leg. Built particlarly sturdy to support the Durand's heavy weight and defensive needs."
|
|
icon_state = "durand_r_leg"
|
|
origin_tech = "programming=2;materials=3;engineering=3"
|
|
|
|
/obj/item/mecha_parts/part/durand_armor
|
|
gender = PLURAL
|
|
name = "\improper Durand armor plates"
|
|
desc = "A set of armor plates for the Durand. Built heavy to resist an incredible amount of brute force."
|
|
icon_state = "durand_armor"
|
|
origin_tech = "materials=5;combat=4;engineering=4"
|
|
|
|
////////// Firefighter
|
|
|
|
/obj/item/mecha_parts/chassis/firefighter
|
|
name = "Firefighter chassis"
|
|
|
|
/obj/item/mecha_parts/chassis/firefighter/New()
|
|
..()
|
|
construct = new /datum/construction/mecha/firefighter_chassis(src)
|
|
|
|
|
|
////////// HONK
|
|
|
|
/obj/item/mecha_parts/chassis/honker
|
|
name = "\improper H.O.N.K chassis"
|
|
|
|
/obj/item/mecha_parts/chassis/honker/New()
|
|
..()
|
|
construct = new /datum/construction/mecha/honker_chassis(src)
|
|
|
|
/obj/item/mecha_parts/part/honker_torso
|
|
name = "\improper H.O.N.K torso"
|
|
desc = "A torso part of H.O.N.K. Contains chuckle unit, bananium core and honk support systems."
|
|
icon_state = "honker_harness"
|
|
|
|
/obj/item/mecha_parts/part/honker_head
|
|
name = "\improper H.O.N.K head"
|
|
desc = "A H.O.N.K head. Appears to lack a face plate."
|
|
icon_state = "honker_head"
|
|
|
|
/obj/item/mecha_parts/part/honker_left_arm
|
|
name = "\improper H.O.N.K left arm"
|
|
desc = "A H.O.N.K left arm. With unique sockets that accept odd weaponry designed by clown scientists."
|
|
icon_state = "honker_l_arm"
|
|
|
|
/obj/item/mecha_parts/part/honker_right_arm
|
|
name = "\improper H.O.N.K right arm"
|
|
desc = "A H.O.N.K right arm. With unique sockets that accept odd weaponry designed by clown scientists."
|
|
icon_state = "honker_r_arm"
|
|
|
|
/obj/item/mecha_parts/part/honker_left_leg
|
|
name = "\improper H.O.N.K left leg"
|
|
desc = "A H.O.N.K left leg. The foot appears just large enough to fully accommodate a clown shoe."
|
|
icon_state = "honker_l_leg"
|
|
|
|
/obj/item/mecha_parts/part/honker_right_leg
|
|
name = "\improper H.O.N.K right leg"
|
|
desc = "A H.O.N.K right leg. The foot appears just large enough to fully accommodate a clown shoe."
|
|
icon_state = "honker_r_leg"
|
|
|
|
|
|
////////// Phazon
|
|
|
|
/obj/item/mecha_parts/chassis/phazon
|
|
name = "\improper Phazon chassis"
|
|
|
|
/obj/item/mecha_parts/chassis/phazon/New()
|
|
..()
|
|
construct = new /datum/construction/mecha/phazon_chassis(src)
|
|
|
|
/obj/item/mecha_parts/part/phazon_torso
|
|
name="\improper Phazon torso"
|
|
desc="A Phazon torso part. The socket for the bluespace core that powers the exosuit's unique phase drives is located in the middle."
|
|
icon_state = "phazon_harness"
|
|
origin_tech = "programming=4;materials=4;bluespace=4;plasmatech=5"
|
|
|
|
/obj/item/mecha_parts/part/phazon_head
|
|
name="\improper Phazon head"
|
|
desc="A Phazon head. Its sensors are carefully calibrated to provide vision and data even when the exosuit is phasing."
|
|
icon_state = "phazon_head"
|
|
origin_tech = "programming=3;materials=3;magnets=3"
|
|
|
|
/obj/item/mecha_parts/part/phazon_left_arm
|
|
name="\improper Phazon left arm"
|
|
desc="A Phazon left arm. Several microtool arrays are located under the armor plating, which can be adjusted to the situation at hand."
|
|
icon_state = "phazon_l_arm"
|
|
origin_tech = "materials=3;bluespace=3;magnets=3"
|
|
|
|
/obj/item/mecha_parts/part/phazon_right_arm
|
|
name="\improper Phazon right arm"
|
|
desc="A Phazon right arm. Several microtool arrays are located under the armor plating, which can be adjusted to the situation at hand."
|
|
icon_state = "phazon_r_arm"
|
|
origin_tech = "materials=3;bluespace=3;magnets=3"
|
|
|
|
/obj/item/mecha_parts/part/phazon_left_leg
|
|
name="\improper Phazon left leg"
|
|
desc="A Phazon left leg. It contains the unique phase drives that allow the exosuit to phase through solid matter when engaged."
|
|
icon_state = "phazon_l_leg"
|
|
origin_tech = "materials=3;bluespace=3;magnets=3"
|
|
|
|
/obj/item/mecha_parts/part/phazon_right_leg
|
|
name="\improper Phazon right leg"
|
|
desc="A Phazon right leg. It contains the unique phase drives that allow the exosuit to phase through solid matter when engaged."
|
|
icon_state = "phazon_r_leg"
|
|
origin_tech = "materials=3;bluespace=3;magnets=3"
|
|
|
|
/obj/item/mecha_parts/part/phazon_armor
|
|
name="Phazon armor"
|
|
desc="Phazon armor plates. They are layered with plasma to protect the pilot from the stress of phasing and have unusual properties."
|
|
icon_state = "phazon_armor"
|
|
origin_tech = "materials=4;bluespace=4;plasmatech=5"
|
|
|
|
|
|
///////// Circuitboards
|
|
|
|
/obj/item/weapon/circuitboard/mecha
|
|
name = "exosuit circuit board"
|
|
icon = 'icons/obj/module.dmi'
|
|
icon_state = "std_mod"
|
|
item_state = "electronic"
|
|
flags = CONDUCT
|
|
force = 5
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
throwforce = 0
|
|
throw_speed = 3
|
|
throw_range = 7
|
|
|
|
/obj/item/weapon/circuitboard/mecha/ripley
|
|
origin_tech = "programming=2"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/ripley/peripherals
|
|
name = "Ripley Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/ripley/main
|
|
name = "Ripley Central Control module (Exosuit Board)"
|
|
icon_state = "mainboard"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/gygax
|
|
origin_tech = "programming=4;combat=3;engineering=3"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/gygax/peripherals
|
|
name = "Gygax Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/gygax/targeting
|
|
name = "Gygax Weapon Control and Targeting module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
origin_tech = "programming=4;combat=4"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/gygax/main
|
|
name = "Gygax Central Control module (Exosuit Board)"
|
|
icon_state = "mainboard"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/durand
|
|
origin_tech = "programming=4;combat=3;engineering=3"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/durand/peripherals
|
|
name = "Durand Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/durand/targeting
|
|
name = "Durand Weapon Control and Targeting module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
origin_tech = "programming=4;combat=4;engineering=3"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/durand/main
|
|
name = "Durand Central Control module (Exosuit Board)"
|
|
icon_state = "mainboard"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/honker
|
|
origin_tech = "programming=3;engineering=3"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/honker/peripherals
|
|
name = "H.O.N.K Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/honker/targeting
|
|
name = "H.O.N.K Weapon Control and Targeting module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/honker/main
|
|
name = "H.O.N.K Central Control module (Exosuit Board)"
|
|
icon_state = "mainboard"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/odysseus
|
|
origin_tech = "programming=3;biotech=3"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/odysseus/peripherals
|
|
name = "Odysseus Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/odysseus/main
|
|
name = "Odysseus Central Control module (Exosuit Board)"
|
|
icon_state = "mainboard"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/phazon
|
|
origin_tech = "programming=5;plasmatech=4"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/phazon/peripherals
|
|
name = "Phazon Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/phazon/targeting
|
|
name = "Phazon Weapon Control and Targeting module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/phazon/main
|
|
name = "Phazon Central Control module (Exosuit Board)"
|