* first series of updates * datums * games folder * admin and atmosia stuffs * moar * mob updates borg riding * sprites and stuff * fixes for various things * oops. some missed fixes
161 lines
3.8 KiB
Plaintext
161 lines
3.8 KiB
Plaintext
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/turf/open/floor/plating/airless
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icon_state = "plating"
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initial_gas_mix = "TEMP=2.7"
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/turf/open/floor/plating/abductor
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name = "alien floor"
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icon_state = "alienpod1"
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/turf/open/floor/plating/abductor/Initialize()
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..()
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icon_state = "alienpod[rand(1,9)]"
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/turf/open/floor/plating/abductor2
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name = "alien plating"
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icon_state = "alienplating"
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/turf/open/floor/plating/abductor2/break_tile()
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return //unbreakable
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/turf/open/floor/plating/abductor2/burn_tile()
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return //unburnable
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/turf/open/floor/plating/astplate
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icon_state = "asteroidplating"
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/turf/open/floor/plating/airless/astplate
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icon_state = "asteroidplating"
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/turf/open/floor/plating/ashplanet
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icon = 'icons/turf/mining.dmi'
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name = "ash"
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icon_state = "ash"
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smooth = SMOOTH_MORE|SMOOTH_BORDER
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var/smooth_icon = 'icons/turf/floors/ash.dmi'
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desc = "The ground is covered in volcanic ash."
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baseturf = /turf/open/floor/plating/ashplanet/wateryrock //I assume this will be a chasm eventually, once this becomes an actual surface
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initial_gas_mix = "o2=14;n2=23;TEMP=300"
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planetary_atmos = TRUE
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/turf/open/floor/plating/ashplanet/Initialize()
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if(smooth)
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pixel_y = -4
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pixel_x = -4
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icon = smooth_icon
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..()
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/turf/open/floor/plating/ashplanet/break_tile()
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return
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/turf/open/floor/plating/ashplanet/burn_tile()
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return
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/turf/open/floor/plating/ashplanet/ash
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canSmoothWith = list(/turf/open/floor/plating/ashplanet/ash, /turf/closed)
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layer = HIGH_TURF_LAYER
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slowdown = 1
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/turf/open/floor/plating/ashplanet/rocky
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name = "rocky ground"
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icon_state = "rockyash"
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smooth_icon = 'icons/turf/floors/rocky_ash.dmi'
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layer = MID_TURF_LAYER
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canSmoothWith = list(/turf/open/floor/plating/ashplanet/rocky, /turf/closed)
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/turf/open/floor/plating/ashplanet/wateryrock
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name = "wet rocky ground"
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smooth = null
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icon_state = "wateryrock"
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slowdown = 2
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/turf/open/floor/plating/ashplanet/wateryrock/Initialize()
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icon_state = "[icon_state][rand(1, 9)]"
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..()
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/turf/open/floor/plating/beach
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name = "beach"
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icon = 'icons/misc/beach.dmi'
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flags = NONE
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/turf/open/floor/plating/beach/ex_act(severity, target)
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contents_explosion(severity, target)
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/turf/open/floor/plating/beach/sand
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name = "sand"
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desc = "Surf's up."
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icon_state = "sand"
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baseturf = /turf/open/floor/plating/beach/sand
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/turf/open/floor/plating/beach/coastline_t
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name = "coastline"
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desc = "Tide's high tonight. Charge your batons."
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icon_state = "sandwater_t"
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baseturf = /turf/open/floor/plating/beach/coastline_t
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/turf/open/floor/plating/beach/coastline_b
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name = "coastline"
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icon_state = "sandwater_b"
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baseturf = /turf/open/floor/plating/beach/coastline_b
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/turf/open/floor/plating/beach/water
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name = "water"
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desc = "You get the feeling that nobody's bothered to actually make this water functional..."
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icon_state = "water"
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baseturf = /turf/open/floor/plating/beach/water
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/turf/open/floor/plating/ironsand
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name = "iron sand"
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desc = "Like sand, but more <i>metal</i>."
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/turf/open/floor/plating/ironsand/Initialize()
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..()
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icon_state = "ironsand[rand(1,15)]"
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/turf/open/floor/plating/ironsand/burn_tile()
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return
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/turf/open/floor/plating/ice
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name = "ice sheet"
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desc = "A sheet of solid ice. Looks slippery."
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icon = 'icons/turf/snow.dmi'
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icon_state = "ice"
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temperature = 180
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baseturf = /turf/open/floor/plating/ice
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slowdown = 1
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wet = TURF_WET_PERMAFROST
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/turf/open/floor/plating/ice/colder
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temperature = 140
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/turf/open/floor/plating/ice/temperate
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temperature = 255.37
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/turf/open/floor/plating/ice/break_tile()
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return
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/turf/open/floor/plating/ice/burn_tile()
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return
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/turf/open/floor/plating/snowed
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name = "snowed-over plating"
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desc = "A section of plating covered in a light layer of snow."
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icon = 'icons/turf/snow.dmi'
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icon_state = "snowplating"
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temperature = 180
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/turf/open/floor/plating/snowed/colder
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temperature = 140
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/turf/open/floor/plating/snowed/temperatre
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temperature = 255.37
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