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754bb888dc1db567270605c92073ba7f514b60f4
GS13NG/code/modules/projectiles/projectile/bullets
History
kevinz000 9d78d8a259 Merge branch 'master' into magrifles_again
2019-10-23 17:57:19 -07:00
..
_incendiary.dm
…
dart_syringe.dm
Merge branch 'master' into Dwarf
2019-06-17 12:09:55 +01:00
dnainjector.dm
…
grenade.dm
…
lmg.dm
module things, jfc
2018-09-11 07:51:01 -05:00
pistol.dm
…
revolver.dm
Brings back nonlethal 38 bullets in a semi-nerfed state, keeps the current lethal variant in as a brand new sec autolathe printable ammo box (#7723)
2018-11-16 14:46:54 -08:00
rifle.dm
…
shotgun.dm
Slightly increased rubbershot damage from 12.5 to 15 per pellet.
2019-08-27 18:35:08 -05:00
smg.dm
Merge branch 'master' into magrifles_again
2019-10-23 17:57:19 -07:00
sniper.dm
…
special.dm
Nerfs dinks - Ballistic projectiles are now the only projectiles that can emit a dink
2019-03-18 23:02:07 -04:00
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