245 lines
7.2 KiB
Plaintext
245 lines
7.2 KiB
Plaintext
//Alphabetical order of civilian jobs.
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/obj/item/clothing/under/rank/bartender
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desc = "It looks like it could use some more flair."
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name = "bartender's uniform"
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icon_state = "barman"
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item_state = "bar_suit"
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item_color = "barman"
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alt_covers_chest = TRUE
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/obj/item/clothing/under/rank/bartender/purple
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desc = "It looks like it has lots of flair!"
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name = "purple bartender's uniform"
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icon_state = "purplebartender"
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item_state = "purplebartender"
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item_color = "purplebartender"
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can_adjust = FALSE
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/obj/item/clothing/under/rank/captain //Alright, technically not a 'civilian' but its better then giving a .dm file for a single define.
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desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"."
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name = "captain's jumpsuit"
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icon_state = "captain"
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item_state = "b_suit"
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item_color = "captain"
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sensor_mode = SENSOR_COORDS
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random_sensor = FALSE
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/obj/item/clothing/under/rank/cargo
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name = "quartermaster's jumpsuit"
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desc = "It's a jumpsuit worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper."
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icon_state = "qm"
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item_state = "lb_suit"
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item_color = "qm"
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/obj/item/clothing/under/rank/cargotech
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name = "cargo technician's jumpsuit"
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desc = "Shooooorts! They're comfy and easy to wear!"
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icon_state = "cargotech"
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item_state = "lb_suit"
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item_color = "cargo"
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body_parts_covered = CHEST|GROIN|ARMS
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mutantrace_variation = MUTANTRACE_VARIATION
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alt_covers_chest = TRUE
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/obj/item/clothing/under/rank/chaplain
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desc = "It's a black jumpsuit, often worn by religious folk."
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name = "chaplain's jumpsuit"
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icon_state = "chaplain"
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item_state = "bl_suit"
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item_color = "chapblack"
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can_adjust = FALSE
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/obj/item/clothing/under/rank/chef
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name = "cook's suit"
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desc = "A suit which is given only to the most <b>hardcore</b> cooks in space."
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icon_state = "chef"
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item_color = "chef"
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alt_covers_chest = TRUE
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/obj/item/clothing/under/rank/clown
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name = "clown suit"
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desc = "<i>'HONK!'</i>"
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icon_state = "clown"
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item_state = "clown"
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item_color = "clown"
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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/obj/item/clothing/under/rank/blueclown
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name = "blue clown suit"
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desc = "<i>'BLUE HONK!'</i>"
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icon_state = "blueclown"
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item_state = "blueclown"
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item_color = "blueclown"
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/under/rank/greenclown
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name = "green clown suit"
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desc = "<i>'GREEN HONK!'</i>"
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icon_state = "greenclown"
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item_state = "greenclown"
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item_color = "greenclown"
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/under/rank/yellowclown
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name = "yellow clown suit"
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desc = "<i>'YELLOW HONK!'</i>"
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icon_state = "yellowclown"
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item_state = "yellowclown"
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item_color = "yellowclown"
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/under/rank/purpleclown
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name = "purple clown suit"
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desc = "<i>'PURPLE HONK!'</i>"
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icon_state = "purpleclown"
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item_state = "purpleclown"
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item_color = "purpleclown"
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/under/rank/orangeclown
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name = "orange clown suit"
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desc = "<i>'ORANGE HONK!'</i>"
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icon_state = "orangeclown"
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item_state = "orangeclown"
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item_color = "orangeclown"
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/under/rank/rainbowclown
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name = "rainbow clown suit"
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desc = "<i>'R A I N B O W HONK!'</i>"
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icon_state = "rainbowclown"
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item_state = "rainbowclown"
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item_color = "rainbowclown"
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/under/rank/clown/Initialize()
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. = ..()
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AddComponent(/datum/component/squeak, list('sound/items/bikehorn.ogg'=1), 50)
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/obj/item/clothing/under/rank/head_of_personnel
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desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"."
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name = "head of personnel's jumpsuit"
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icon_state = "hop"
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item_state = "b_suit"
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item_color = "hop"
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can_adjust = FALSE
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/obj/item/clothing/under/rank/hydroponics
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desc = "It's a jumpsuit designed to protect against minor plant-related hazards."
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name = "botanist's jumpsuit"
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icon_state = "hydroponics"
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item_state = "g_suit"
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item_color = "hydroponics"
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permeability_coefficient = 0.5
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/obj/item/clothing/under/rank/janitor
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desc = "It's the official uniform of the station's janitor. It has minor protection from biohazards."
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name = "janitor's jumpsuit"
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icon_state = "janitor"
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item_color = "janitor"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
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/obj/item/clothing/under/lawyer
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desc = "Slick threads."
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name = "Lawyer suit"
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can_adjust = FALSE
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/obj/item/clothing/under/lawyer/black
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icon_state = "lawyer_black"
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item_state = "lawyer_black"
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item_color = "lawyer_black"
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/obj/item/clothing/under/lawyer/female
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icon_state = "black_suit_fem"
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item_state = "black_suit_fem"
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item_color = "black_suit_fem"
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/obj/item/clothing/under/lawyer/red
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icon_state = "lawyer_red"
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item_state = "lawyer_red"
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item_color = "lawyer_red"
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/obj/item/clothing/under/lawyer/blue
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icon_state = "lawyer_blue"
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item_state = "lawyer_blue"
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item_color = "lawyer_blue"
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/obj/item/clothing/under/lawyer/bluesuit
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name = "blue suit"
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desc = "A classy suit and tie."
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icon_state = "bluesuit"
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item_state = "bluesuit"
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item_color = "bluesuit"
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can_adjust = TRUE
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alt_covers_chest = TRUE
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/obj/item/clothing/under/lawyer/purpsuit
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name = "purple suit"
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icon_state = "lawyer_purp"
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item_state = "lawyer_purp"
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item_color = "lawyer_purp"
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fitted = NO_FEMALE_UNIFORM
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can_adjust = TRUE
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alt_covers_chest = TRUE
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/obj/item/clothing/under/lawyer/blacksuit
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name = "black suit"
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desc = "A professional black suit. Nanotrasen Investigation Bureau approved!"
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icon_state = "blacksuit"
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item_state = "bar_suit"
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item_color = "blacksuit"
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can_adjust = TRUE
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alt_covers_chest = TRUE
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/obj/item/clothing/under/rank/curator
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name = "sensible suit"
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desc = "It's very... sensible."
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icon_state = "red_suit"
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item_state = "red_suit"
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item_color = "red_suit"
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can_adjust = FALSE
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/obj/item/clothing/under/rank/curator/treasure_hunter
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name = "treasure hunter uniform"
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desc = "A rugged uniform suitable for treasure hunting."
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icon_state = "curator"
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item_state = "curator"
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item_color = "curator"
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/obj/item/clothing/under/rank/mime
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name = "mime's outfit"
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desc = "It's not very colourful."
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icon_state = "mime"
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item_state = "mime"
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item_color = "mime"
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/obj/item/clothing/under/rank/miner
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desc = "It's a snappy jumpsuit with a sturdy set of overalls. It is very dirty."
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name = "shaft miner's jumpsuit"
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icon_state = "miner"
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item_state = "miner"
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item_color = "miner"
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/obj/item/clothing/under/rank/miner/lavaland
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desc = "A green uniform for operating in hazardous environments."
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name = "shaft miner's jumpsuit"
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icon_state = "explorer"
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item_state = "explorer"
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item_color = "explorer"
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can_adjust = FALSE
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