This website requires JavaScript.
Explore
Help
Sign In
shikix
/
GS13NG
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
7aa960b4997d2d10805d8e36ac0e123dc2ef26d3
GS13NG
/
code
/
game
/
mecha
T
History
CitadelStationBot
and
kevinz000
1b22c5fe0c
[MIRROR] Separates actions.dmi into multiple files (
#2214
)
...
* Separates actions.dmi into multiple files * Delete beam_rifle.dm.rej * Delete action.dm.rej
2017-08-03 06:09:39 -07:00
..
combat
Changes all access const to be a define
2017-07-16 11:44:47 -05:00
equipment
Made some object lists less terrible to read
2017-07-18 09:44:43 -05:00
medical
Removes now-unnecessary obj_integrity definitions
2017-07-09 19:44:48 -05:00
working
Fix ruin ripley's spawn equipment (
#2128
)
2017-07-25 15:34:36 -07:00
mech_bay.dm
Changes some 1s and 0s to TRUE and FALSE (
#1967
)
2017-07-10 16:13:16 -07:00
mech_fabricator.dm
Changes all access const to be a define
2017-07-16 11:44:47 -05:00
mecha_actions.dm
[MIRROR] Separates actions.dmi into multiple files (
#2214
)
2017-08-03 06:09:39 -07:00
mecha_construction_paths.dm
Made some object lists less terrible to read
2017-07-18 09:44:43 -05:00
mecha_control_console.dm
Changes all access const to be a define
2017-07-16 11:44:47 -05:00
mecha_defense.dm
…
mecha_parts.dm
Completes major inhand split project (
#2178
)
2017-08-02 06:30:33 -05:00
mecha_topic.dm
…
mecha_wreckage.dm
Made some object lists less terrible to read
2017-07-18 09:44:43 -05:00
mecha.dm
Merge pull request
#2063
from Citadel-Station-13/upstream-merge-29304
2017-07-31 03:43:03 -05:00