203 lines
5.7 KiB
Plaintext
Executable File
203 lines
5.7 KiB
Plaintext
Executable File
/obj/machinery/recharger
|
|
name = "recharger"
|
|
icon = 'icons/obj/stationobjs.dmi'
|
|
icon_state = "recharger0"
|
|
desc = "A charging dock for energy based weaponry."
|
|
use_power = IDLE_POWER_USE
|
|
idle_power_usage = 4
|
|
active_power_usage = 250
|
|
circuit = /obj/item/circuitboard/machine/recharger
|
|
pass_flags = PASSTABLE
|
|
var/obj/item/charging = null
|
|
var/recharge_coeff = 1
|
|
var/using_power = FALSE //Did we put power into "charging" last process()?
|
|
|
|
var/static/list/allowed_devices = typecacheof(list(
|
|
/obj/item/gun/energy,
|
|
/obj/item/melee/baton,
|
|
/obj/item/ammo_box/magazine/recharge,
|
|
/obj/item/modular_computer,
|
|
/obj/item/ammo_casing/mws_batt,
|
|
/obj/item/ammo_box/magazine/mws_mag,
|
|
/obj/item/electrostaff,
|
|
/obj/item/gun/ballistic/automatic/magrifle))
|
|
|
|
/obj/machinery/recharger/RefreshParts()
|
|
for(var/obj/item/stock_parts/capacitor/C in component_parts)
|
|
recharge_coeff = C.rating
|
|
|
|
/obj/machinery/recharger/examine(mob/user)
|
|
. = ..()
|
|
if(!in_range(user, src) && !issilicon(user) && !isobserver(user))
|
|
. += "<span class='warning'>You're too far away to examine [src]'s contents and display!</span>"
|
|
return
|
|
|
|
if(charging)
|
|
. += {"<span class='notice'>\The [src] contains:</span>
|
|
<span class='notice'>- \A [charging].</span>"}
|
|
|
|
if(!(stat & (NOPOWER|BROKEN)))
|
|
. += "<span class='notice'>The status display reads:</span>"
|
|
. += "<span class='notice'>- Recharging <b>[recharge_coeff*10]%</b> cell charge per cycle.</span>"
|
|
if(charging)
|
|
var/obj/item/stock_parts/cell/C = charging.get_cell()
|
|
. += "<span class='notice'>- \The [charging]'s cell is at <b>[C.percent()]%</b>.</span>"
|
|
|
|
/obj/machinery/recharger/proc/setCharging(new_charging)
|
|
charging = new_charging
|
|
if (new_charging)
|
|
START_PROCESSING(SSmachines, src)
|
|
use_power = ACTIVE_POWER_USE
|
|
using_power = TRUE
|
|
update_icon()
|
|
else
|
|
use_power = IDLE_POWER_USE
|
|
using_power = FALSE
|
|
update_icon()
|
|
|
|
/obj/machinery/recharger/Exited(atom/movable/M, atom/newloc)
|
|
. = ..()
|
|
if(charging == M)
|
|
setCharging()
|
|
|
|
/obj/machinery/recharger/attackby(obj/item/G, mob/user, params)
|
|
if(G.tool_behaviour == TOOL_WRENCH)
|
|
if(charging)
|
|
to_chat(user, "<span class='notice'>Remove the charging item first!</span>")
|
|
return
|
|
setAnchored(!anchored)
|
|
power_change()
|
|
to_chat(user, "<span class='notice'>You [anchored ? "attached" : "detached"] [src].</span>")
|
|
G.play_tool_sound(src)
|
|
return
|
|
|
|
var/allowed = is_type_in_typecache(G, allowed_devices)
|
|
|
|
if(allowed)
|
|
if(anchored)
|
|
if(charging || panel_open)
|
|
return 1
|
|
|
|
//Checks to make sure he's not in space doing it, and that the area got proper power.
|
|
var/area/a = get_area(src)
|
|
if(!a || !a.powered(EQUIP))
|
|
to_chat(user, "<span class='notice'>[src] blinks red as you try to insert [G].</span>")
|
|
return 1
|
|
|
|
if (istype(G, /obj/item/gun/energy))
|
|
var/obj/item/gun/energy/E = G
|
|
if(!E.can_charge)
|
|
to_chat(user, "<span class='notice'>Your gun has no external power connector.</span>")
|
|
return 1
|
|
|
|
if(!user.transferItemToLoc(G, src))
|
|
return 1
|
|
setCharging(G)
|
|
|
|
else
|
|
to_chat(user, "<span class='notice'>[src] isn't connected to anything!</span>")
|
|
return 1
|
|
|
|
if(anchored && !charging)
|
|
if(default_deconstruction_screwdriver(user, "rechargeropen", "recharger0", G))
|
|
return
|
|
|
|
if(panel_open && G.tool_behaviour == TOOL_CROWBAR)
|
|
default_deconstruction_crowbar(G)
|
|
return
|
|
|
|
return ..()
|
|
|
|
/obj/machinery/recharger/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
|
|
|
add_fingerprint(user)
|
|
if(charging)
|
|
charging.update_icon()
|
|
user.put_in_hands(charging)
|
|
|
|
/obj/machinery/recharger/attack_tk(mob/user)
|
|
if(charging)
|
|
charging.update_icon()
|
|
charging.forceMove(drop_location())
|
|
|
|
/obj/machinery/recharger/process()
|
|
if(stat & (NOPOWER|BROKEN) || !anchored)
|
|
return PROCESS_KILL
|
|
|
|
using_power = FALSE
|
|
if(charging)
|
|
var/obj/item/stock_parts/cell/C = charging.get_cell()
|
|
if(C)
|
|
if(C.charge < C.maxcharge)
|
|
C.give(C.chargerate * recharge_coeff)
|
|
use_power(250 * recharge_coeff)
|
|
using_power = TRUE
|
|
update_icon()
|
|
|
|
if(istype(charging, /obj/item/ammo_box/magazine/recharge))
|
|
var/obj/item/ammo_box/magazine/recharge/R = charging
|
|
if(R.stored_ammo.len < R.max_ammo)
|
|
R.stored_ammo += new R.ammo_type(R)
|
|
use_power(200 * recharge_coeff)
|
|
using_power = TRUE
|
|
update_icon()
|
|
return
|
|
|
|
if(istype(charging, /obj/item/ammo_casing/mws_batt))
|
|
var/obj/item/ammo_casing/mws_batt/R = charging
|
|
if(R.cell.charge < R.cell.maxcharge)
|
|
R.cell.give(R.cell.chargerate * recharge_coeff)
|
|
use_power(250 * recharge_coeff)
|
|
using_power = 1
|
|
if(R.BB == null)
|
|
R.chargeshot()
|
|
update_icon(using_power)
|
|
|
|
if(istype(charging, /obj/item/ammo_box/magazine/mws_mag))
|
|
var/obj/item/ammo_box/magazine/mws_mag/R = charging
|
|
for(var/B in R.stored_ammo)
|
|
var/obj/item/ammo_casing/mws_batt/batt = B
|
|
if(batt.cell.charge < batt.cell.maxcharge)
|
|
batt.cell.give(batt.cell.chargerate * recharge_coeff)
|
|
use_power(250 * recharge_coeff)
|
|
using_power = 1
|
|
if(batt.BB == null)
|
|
batt.chargeshot()
|
|
update_icon(using_power)
|
|
|
|
else
|
|
return PROCESS_KILL
|
|
|
|
/obj/machinery/recharger/power_change()
|
|
..()
|
|
update_icon()
|
|
|
|
/obj/machinery/recharger/emp_act(severity)
|
|
. = ..()
|
|
if (. & EMP_PROTECT_CONTENTS)
|
|
return
|
|
if(!(stat & (NOPOWER|BROKEN)) && anchored)
|
|
if(istype(charging, /obj/item/gun/energy))
|
|
var/obj/item/gun/energy/E = charging
|
|
if(E.cell)
|
|
E.cell.emp_act(severity)
|
|
|
|
else if(istype(charging, /obj/item/melee/baton))
|
|
var/obj/item/melee/baton/B = charging
|
|
if(B.cell)
|
|
B.cell.charge = 0
|
|
|
|
|
|
/obj/machinery/recharger/update_icon_state()
|
|
if(stat & (NOPOWER|BROKEN) || !anchored)
|
|
icon_state = "rechargeroff"
|
|
else if(panel_open)
|
|
icon_state = "rechargeropen"
|
|
else if(charging)
|
|
if(using_power)
|
|
icon_state = "recharger1"
|
|
else
|
|
icon_state = "recharger2"
|
|
else
|
|
icon_state = "recharger0"
|