Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
80599201cf212013d86b8ca02e4ea2e1cd388f49
GS13NG/code/modules/projectiles/guns/misc
History
WanderingFox95 1d42e9f4e0 Adjusts projectile count and delay
2021-04-23 23:12:58 +02:00
..
beam_rifle.dm
mass ports like 15 tg prs + counting (#13386)
2020-10-10 12:20:33 +02:00
blastcannon.dm
Removing priority overlays, update_icon() splitup for guns.
2020-08-20 18:33:23 +02:00
chameleon.dm
fix everything
2020-04-11 15:32:09 +08:00
chem_gun.dm
Adjusts projectile count and delay
2021-04-23 23:12:58 +02:00
grenade_launcher.dm
More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. (#12347)
2020-06-02 15:22:06 -07:00
medbeam.dm
Update medbeam.dm
2020-07-24 00:57:30 -07:00
syringe_gun.dm
More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. (#12347)
2020-06-02 15:22:06 -07:00
Powered by Gitea Version: 1.25.4 Page: 1064ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API