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GS13NG/code/game/gamemodes/clock_cult
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Jordan Brown af857d0c0b Merge pull request #34478 from ChangelingRain/runtimefix
Fixes a variety of runtimes that happen if a servant tries to access scripture without servants being properly active
2018-01-16 08:32:50 -06:00
..
clock_effects
Sigils of submission now uncuff upon successful conversion (#34174)
2018-01-11 21:51:30 -06:00
clock_helpers
Merge pull request #34478 from ChangelingRain/runtimefix
2018-01-16 08:32:50 -06:00
clock_items
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
clock_mobs
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
clock_scriptures
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-33829
2018-01-01 14:09:07 -06:00
clock_structures
Lowers ark volume
2018-01-15 15:05:19 -06:00
clock_cult.dm
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
clock_item.dm
…
clock_mobs.dm
Merge pull request #32039 from Xhuis/marauders
2017-10-26 05:03:59 -05:00
clock_scripture.dm
Replace explicit z-level checks with defines
2017-12-29 13:41:10 -06:00
clock_structure.dm
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00
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