* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
13 lines
575 B
Plaintext
13 lines
575 B
Plaintext
/obj/effect/proc_holder/changeling/spiders
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name = "Spread Infestation"
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desc = "Our form divides, creating arachnids which will grow into deadly beasts."
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helptext = "The spiders are thoughtless creatures, and may attack their creators when fully grown. Requires at least 5 DNA absorptions."
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chemical_cost = 45
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dna_cost = 1
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req_dna = 5
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//Makes some spiderlings. Good for setting traps and causing general trouble.
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/obj/effect/proc_holder/changeling/spiders/sting_action(mob/user)
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spawn_atom_to_turf(/obj/structure/spider/spiderling/hunter, user, 2, FALSE)
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return TRUE
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