Files
GS13NG/code/game/machinery/computer/atmos_alert.dm
Poojawa 7e9b96a00f April sync (#360)
* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
2017-04-13 23:37:00 -05:00

88 lines
2.4 KiB
Plaintext

/obj/machinery/computer/atmos_alert
name = "atmospheric alert console"
desc = "Used to monitor the station's air alarms."
circuit = /obj/item/weapon/circuitboard/computer/atmos_alert
icon_screen = "alert:0"
icon_keyboard = "atmos_key"
var/list/priority_alarms = list()
var/list/minor_alarms = list()
var/receive_frequency = 1437
var/datum/radio_frequency/radio_connection
light_color = LIGHT_COLOR_CYAN
/obj/machinery/computer/atmos_alert/Initialize()
..()
set_frequency(receive_frequency)
/obj/machinery/computer/atmos_alert/Destroy()
if(SSradio)
SSradio.remove_object(src, receive_frequency)
return ..()
/obj/machinery/computer/atmos_alert/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "atmos_alert", name, 350, 300, master_ui, state)
ui.open()
/obj/machinery/computer/atmos_alert/ui_data(mob/user)
var/list/data = list()
data["priority"] = list()
for(var/zone in priority_alarms)
data["priority"] += zone
data["minor"] = list()
for(var/zone in minor_alarms)
data["minor"] += zone
return data
/obj/machinery/computer/atmos_alert/ui_act(action, params)
if(..())
return
switch(action)
if("clear")
var/zone = params["zone"]
if(zone in priority_alarms)
to_chat(usr, "Priority alarm for [zone] cleared.")
priority_alarms -= zone
. = TRUE
if(zone in minor_alarms)
to_chat(usr, "Minor alarm for [zone] cleared.")
minor_alarms -= zone
. = TRUE
update_icon()
/obj/machinery/computer/atmos_alert/proc/set_frequency(new_frequency)
SSradio.remove_object(src, receive_frequency)
receive_frequency = new_frequency
radio_connection = SSradio.add_object(src, receive_frequency, GLOB.RADIO_ATMOSIA)
/obj/machinery/computer/atmos_alert/receive_signal(datum/signal/signal)
if(!signal || signal.encryption) return
var/zone = signal.data["zone"]
var/severity = signal.data["alert"]
if(!zone || !severity) return
minor_alarms -= zone
priority_alarms -= zone
if(severity == "severe")
priority_alarms += zone
else if (severity == "minor")
minor_alarms += zone
update_icon()
return
/obj/machinery/computer/atmos_alert/update_icon()
..()
if(stat & (NOPOWER|BROKEN))
return
if(priority_alarms.len)
add_overlay("alert:2")
else if(minor_alarms.len)
add_overlay("alert:1")