* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
24 lines
776 B
Plaintext
24 lines
776 B
Plaintext
/obj/effect/decal/remains
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name = "remains"
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gender = PLURAL
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icon = 'icons/effects/blood.dmi'
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/obj/effect/decal/remains/human
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desc = "They look like human remains. They have a strange aura about them."
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icon_state = "remains"
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/obj/effect/decal/remains/xeno
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desc = "They look like the remains of something... alien. They have a strange aura about them."
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icon_state = "remainsxeno"
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/obj/effect/decal/remains/xeno/larva
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icon_state = "remainslarva"
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/obj/effect/decal/remains/robot
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desc = "They look like the remains of something mechanical. They have a strange aura about them."
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icon = 'icons/mob/robots.dmi'
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icon_state = "remainsrobot"
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/obj/effect/decal/cleanable/robot_debris/old
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name = "dusty robot debris"
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desc = "Looks like nobody has touched this in a while." |