* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
68 lines
2.4 KiB
Plaintext
68 lines
2.4 KiB
Plaintext
/obj/structure/closet/secure_closet/ertCom
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name = "commander's closet"
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desc = "Emergency Response Team equipment locker."
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req_access = list(GLOB.access_cent_captain)
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icon_state = "cap"
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/obj/structure/closet/secure_closet/ertCom/PopulateContents()
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..()
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new /obj/item/weapon/storage/firstaid/regular(src)
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new /obj/item/weapon/storage/box/handcuffs(src)
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new /obj/item/device/aicard(src)
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new /obj/item/device/assembly/flash/handheld(src)
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if(prob(50))
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new /obj/item/ammo_box/magazine/m50(src)
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new /obj/item/ammo_box/magazine/m50(src)
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new /obj/item/weapon/gun/ballistic/automatic/pistol/deagle(src)
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else
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new /obj/item/ammo_box/a357(src)
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new /obj/item/ammo_box/a357(src)
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new /obj/item/weapon/gun/ballistic/revolver/mateba(src)
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/obj/structure/closet/secure_closet/ertSec
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name = "security closet"
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desc = "Emergency Response Team equipment locker."
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req_access = list(GLOB.access_cent_specops)
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icon_state = "hos"
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/obj/structure/closet/secure_closet/ertSec/PopulateContents()
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..()
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new /obj/item/weapon/storage/box/flashbangs(src)
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new /obj/item/weapon/storage/box/teargas(src)
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new /obj/item/weapon/storage/box/flashes(src)
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new /obj/item/weapon/storage/box/handcuffs(src)
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new /obj/item/weapon/shield/riot/tele(src)
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/obj/structure/closet/secure_closet/ertMed
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name = "medical closet"
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desc = "Emergency Response Team equipment locker."
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req_access = list(GLOB.access_cent_medical)
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icon_state = "cmo"
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/obj/structure/closet/secure_closet/ertMed/PopulateContents()
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..()
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new /obj/item/weapon/storage/firstaid/o2(src)
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new /obj/item/weapon/storage/firstaid/toxin(src)
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new /obj/item/weapon/storage/firstaid/fire(src)
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new /obj/item/weapon/storage/firstaid/brute(src)
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new /obj/item/weapon/storage/firstaid/regular(src)
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new /obj/item/weapon/defibrillator/compact/combat/loaded(src)
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new /mob/living/simple_animal/bot/medbot(src)
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/obj/structure/closet/secure_closet/ertEngi
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name = "engineer closet"
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desc = "Emergency Response Team equipment locker."
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req_access = list(GLOB.access_cent_storage)
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icon_state = "ce"
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/obj/structure/closet/secure_closet/ertEngi/PopulateContents()
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..()
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new /obj/item/stack/sheet/plasteel(src, 50)
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new /obj/item/stack/sheet/metal(src, 50)
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new /obj/item/stack/sheet/glass(src, 50)
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new /obj/item/stack/sheet/mineral/sandbags(src, 30)
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new /obj/item/clothing/shoes/magboots(src)
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new /obj/item/weapon/storage/box/metalfoam(src)
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for(var/i in 1 to 3)
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new /obj/item/weapon/rcd_ammo/large(src)
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