* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
16 lines
440 B
Plaintext
16 lines
440 B
Plaintext
/turf/open/water
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name = "water"
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desc = "Shallow water."
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icon = 'icons/turf/floors.dmi'
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icon_state = "riverwater"
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baseturf = /turf/open/chasm/straight_down/lava_land_surface
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initial_gas_mix = "o2=14;n2=23;TEMP=300"
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planetary_atmos = TRUE
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slowdown = 1
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wet = TURF_WET_WATER
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/turf/open/water/HandleWet()
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if(wet == TURF_WET_WATER)
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return
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..()
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MakeSlippery(TURF_WET_WATER) //rewet after ..() clears out lube/ice etc. |