Files
GS13NG/code/modules/events/radiation_storm.dm
Poojawa f67e9f6d87 Bleeding edgy refresh (#303)
* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
2017-03-21 11:44:10 -05:00

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/datum/round_event_control/radiation_storm
name = "Radiation Storm"
typepath = /datum/round_event/radiation_storm
max_occurrences = 1
/datum/round_event/radiation_storm
/datum/round_event/radiation_storm/setup()
startWhen = 3
endWhen = startWhen + 1
announceWhen = 1
/datum/round_event/radiation_storm/announce()
priority_announce("High levels of radiation detected near the station. Maintenance is best shielded from radiation.", "Anomaly Alert", 'sound/AI/radiation.ogg')
//sound not longer matches the text, but an audible warning is probably good
/datum/round_event/radiation_storm/start()
SSweather.run_weather("radiation storm",ZLEVEL_STATION)
make_maint_all_access()