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GS13NG/code/modules/mob/living/silicon/status_procs.dm
CitadelStationBot 84321916a5 Refactors ears into organs (#513)
* Refactors ear damage into ear organs

* Update human.dm

* Update species.dm

* Delete species.dm.rej

* Update tgstation.dme

* Delete tgstation.dme.rej

* Delete human.dm.rej

* Update tongue.dm

* Delete surgery.dmi

* upload fixed surgery.dmi
2017-04-26 09:52:35 -05:00

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//Here are the procs used to modify status effects of a mob.
//The effects include: stunned, weakened, paralysis, sleeping, resting, jitteriness, dizziness, ear damage,
// eye damage, eye_blind, eye_blurry, druggy, BLIND disability, and NEARSIGHT disability.
/////////////////////////////////// STUNNED ////////////////////////////////////
/mob/living/silicon/Stun(amount, updating = 1, ignore_canstun = 0)
. = ..()
if(. && updating)
update_stat()
/mob/living/silicon/SetStunned(amount, updating = 1, ignore_canstun = 0)
. = ..()
if(. && updating)
update_stat()
/mob/living/silicon/AdjustStunned(amount, updating = 1, ignore_canstun = 0)
. = ..()
if(. && updating)
update_stat()
/////////////////////////////////// WEAKENED ////////////////////////////////////
/mob/living/silicon/Weaken(amount, updating = 1, ignore_canweaken = 0)
. = ..()
if(. && updating)
update_stat()
/mob/living/silicon/SetWeakened(amount, updating = 1, ignore_canweaken = 0)
. = ..()
if(. && updating)
update_stat()
/mob/living/silicon/AdjustWeakened(amount, updating = 1, ignore_canweaken = 0)
. = ..()
if(. && updating)
update_stat()