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CitadelStationBot d4f08c37a7 [MIRROR] When not being used for display purposes, station time will not respect timezone offset, because honestly the only reason it's there in station time is so time2text or whatever works. (#5752)
* Merge pull request #35966 from kevinz000/patch-452

When not being used for display purposes, station time will not respect timezone offset, because honestly the only reason it's there in station time is so time2text or whatever works.

* When not being used for display purposes, station time will not respect timezone offset, because honestly the only reason it's there in station time is so time2text or whatever works.
2018-03-02 18:36:39 -06:00

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//Returns the world time in english
/proc/worldtime2text()
return gameTimestamp("hh:mm:ss", world.time)
/proc/time_stamp(format = "hh:mm:ss", show_ds)
var/time_string = time2text(world.timeofday, format)
return show_ds ? "[time_string]:[world.timeofday % 10]" : time_string
/proc/gameTimestamp(format = "hh:mm:ss", wtime=null)
if(!wtime)
wtime = world.time
return time2text(wtime - GLOB.timezoneOffset, format)
/proc/station_time(display_only = FALSE)
return ((((world.time - SSticker.round_start_time) * SSticker.station_time_rate_multiplier) + SSticker.gametime_offset) % 864000) - (display_only? GLOB.timezoneOffset : 0)
/proc/station_time_timestamp(format = "hh:mm:ss")
return time2text(station_time(TRUE), format)
/proc/station_time_debug(force_set)
if(isnum(force_set))
SSticker.gametime_offset = force_set
return
SSticker.gametime_offset = rand(0, 864000) //hours in day * minutes in hour * seconds in minute * deciseconds in second
if(prob(50))
SSticker.gametime_offset = FLOOR(SSticker.gametime_offset, 3600)
else
SSticker.gametime_offset = CEILING(SSticker.gametime_offset, 3600)
/* Returns 1 if it is the selected month and day */
/proc/isDay(month, day)
if(isnum(month) && isnum(day))
var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month
var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
if(month == MM && day == DD)
return 1
//returns timestamp in a sql and a not-quite-compliant ISO 8601 friendly format
/proc/SQLtime(timevar)
return time2text(timevar || world.timeofday, "YYYY-MM-DD hh:mm:ss")
GLOBAL_VAR_INIT(midnight_rollovers, 0)
GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0)
/proc/update_midnight_rollover()
if (world.timeofday < GLOB.rollovercheck_last_timeofday) //TIME IS GOING BACKWARDS!
return GLOB.midnight_rollovers++
return GLOB.midnight_rollovers
/proc/weekdayofthemonth()
var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
switch(DD)
if(8 to 13)
return 2
if(14 to 20)
return 3
if(21 to 27)
return 4
if(28 to INFINITY)
return 5
else
return 1
//Takes a value of time in deciseconds.
//Returns a text value of that number in hours, minutes, or seconds.
/proc/DisplayTimeText(time_value, truncate = FALSE)
var/second = time_value*0.1
var/second_adjusted = null
var/second_rounded = FALSE
var/minute = null
var/hour = null
var/day = null
if(!second)
return "0 seconds"
if(second >= 60)
minute = FLOOR(second/60, 1)
second = round(second - (minute*60), 0.1)
second_rounded = TRUE
if(second) //check if we still have seconds remaining to format, or if everything went into minute.
second_adjusted = round(second) //used to prevent '1 seconds' being shown
if(day || hour || minute)
if(second_adjusted == 1 && second >= 1)
second = " and 1 second"
else if(second > 1)
second = " and [second_adjusted] seconds"
else //shows a fraction if seconds is < 1
if(second_rounded) //no sense rounding again if it's already done
second = " and [second] seconds"
else
second = " and [round(second, 0.1)] seconds"
else
if(second_adjusted == 1 && second >= 1)
second = "[truncate ? "second" : "1 second"]"
else if(second > 1)
second = "[second_adjusted] seconds"
else
if(second_rounded)
second = "[second] seconds"
else
second = "[round(second, 0.1)] seconds"
else
second = null
if(!minute)
return "[second]"
if(minute >= 60)
hour = FLOOR(minute/60, 1)
minute = (minute - (hour*60))
if(minute) //alot simpler from here since you don't have to worry about fractions
if(minute != 1)
if((day || hour) && second)
minute = ", [minute] minutes"
else if((day || hour) && !second)
minute = " and [minute] minutes"
else
minute = "[minute] minutes"
else
if((day || hour) && second)
minute = ", 1 minute"
else if((day || hour) && !second)
minute = " and 1 minute"
else
minute = "[truncate ? "minute" : "1 minute"]"
else
minute = null
if(!hour)
return "[minute][second]"
if(hour >= 24)
day = FLOOR(hour/24, 1)
hour = (hour - (day*24))
if(hour)
if(hour != 1)
if(day && (minute || second))
hour = ", [hour] hours"
else if(day && (!minute || !second))
hour = " and [hour] hours"
else
hour = "[hour] hours"
else
if(day && (minute || second))
hour = ", 1 hour"
else if(day && (!minute || !second))
hour = " and 1 hour"
else
day = "[truncate ? "hour" : "1 hour"]"
else
hour = null
if(!day)
return "[hour][minute][second]"
if(day > 1)
day = "[day] days"
else
day = "[truncate ? "day" : "1 day"]"
return "[day][hour][minute][second]"