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GS13NG/code/modules/events/false_alarm.dm

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/datum/round_event_control/falsealarm
name = "False Alarm"
typepath = /datum/round_event/falsealarm
weight = 20
max_occurrences = 5
/datum/round_event/falsealarm
announceWhen = 0
endWhen = 1
/datum/round_event/falsealarm/announce()
var/list/events_list = list()
var/players_amt = get_active_player_count(alive_check = 1, afk_check = 1, human_check = 1)
var/gamemode = ticker.mode.config_tag
for(var/datum/round_event_control/E in SSevent.control)
if(!E.canSpawnEvent(players_amt, gamemode))
continue
var/datum/round_event/event = E.typepath
if(initial(event.announceWhen) <= 0)
continue
events_list += E
var/datum/round_event_control/event_control = pick(events_list)
if(event_control)
var/datum/round_event/Event = new event_control.typepath()
message_admins("False Alarm: [Event]")
Event.kill() //do not process this event - no starts, no ticks, no ends
Event.announce() //just announce it like it's happening