* In hands of plasma weapons/tweaks * Icon override states for all clothes * a few compile issues ~ * Adds a new badmin button and plasma rifle case * better cleanup of the sound effect * Oh, these should've been deleted already.
46 lines
1.9 KiB
Plaintext
46 lines
1.9 KiB
Plaintext
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//VG rip
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/obj/item/clothing/glasses/sunglasses/purple
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desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes, and the colored lenses let you see the world in purple."
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name = "purple sunglasses"
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icon_state = "sun_purple"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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/obj/item/clothing/glasses/sunglasses/star
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name = "star-shaped sunglasses"
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desc = "Novelty sunglasses, both lenses are in the shape of a star."
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icon_state = "sun_star"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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/obj/item/clothing/glasses/sunglasses/rockstar
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name = "red star-shaped sunglasses"
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desc = "Novelty sunglasses with a fancy silver frame and two red-tinted star-shaped lenses. You should probably stomp on them and get a pair of normal ones."
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icon_state = "sun_star_silver"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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/obj/item/clothing/glasses/gglasses
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name = "Green Glasses"
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desc = "Forest green glasses, like the kind you'd wear when hatching a nasty scheme."
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icon_state = "gglasses"
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item_state = "gglasses"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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/obj/item/clothing/glasses/welding/superior
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name = "superior welding goggles"
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desc = "Welding goggles made from more expensive materials, strangely smells like potatoes. Allows for better vision than normal goggles.."
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icon_state = "rwelding-g"
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item_state = "rwelding-g"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/glasses.dmi'
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actions_types = list(/datum/action/item_action/toggle)
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flash_protect = 2
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tint = 1
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visor_vars_to_toggle = VISOR_FLASHPROTECT | VISOR_TINT
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flags_cover = GLASSESCOVERSEYES
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visor_flags_inv = HIDEEYES
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glass_colour_type = /datum/client_colour/glass_colour/green |