228 lines
5.0 KiB
Plaintext
228 lines
5.0 KiB
Plaintext
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// CENTCOM
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// Side note, be sure to change the network_root_id of any areas that are not a part of centcom
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// and just using the z space as safe harbor. It shouldn't matter much as centcom z is isolated
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// from everything anyway
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/area/centcom
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name = "CentCom"
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icon_state = "centcom"
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dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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area_flags = VALID_TERRITORY | UNIQUE_AREA | NOTELEPORT
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flags_1 = NONE
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/area/centcom/control
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name = "CentCom Docks"
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/area/centcom/evac
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name = "CentCom Recovery Ship"
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/area/centcom/supply
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name = "CentCom Supply Shuttle Dock"
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/area/centcom/ferry
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name = "CentCom Transport Shuttle Dock"
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/area/centcom/prison
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name = "Admin Prison"
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/area/centcom/holding
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name = "Holding Facility"
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/area/centcom/vip
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name = "VIP Zone"
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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// dear mappers who make winterball: THROW YOUR AREAS IN A DIFFERENT MAP, THIS IS DEFAULT GAME STUFF NOT EVENT STUFF
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/area/centcom/winterball
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name = "winterball Zone"
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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/area/centcom/supplypod/supplypod_temp_holding
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name = "Supplypod Shipping lane"
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icon_state = "supplypod_flight"
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/area/centcom/supplypod
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name = "Supplypod Facility"
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icon_state = "supplypod"
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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/area/centcom/supplypod/podStorage
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name = "Supplypod Storage"
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icon_state = "supplypod_holding"
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/area/centcom/supplypod/loading
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name = "Supplypod Loading Facility"
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icon_state = "supplypod_loading"
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var/loading_id = ""
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/area/centcom/supplypod/loading/Initialize()
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. = ..()
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if(!loading_id)
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CRASH("[type] created without a loading_id")
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if(GLOB.supplypod_loading_bays[loading_id])
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CRASH("Duplicate loading bay area: [type] ([loading_id])")
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GLOB.supplypod_loading_bays[loading_id] = src
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/area/centcom/supplypod/loading/one
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name = "Bay #1"
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loading_id = "1"
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/area/centcom/supplypod/loading/two
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name = "Bay #2"
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loading_id = "2"
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/area/centcom/supplypod/loading/three
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name = "Bay #3"
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loading_id = "3"
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/area/centcom/supplypod/loading/four
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name = "Bay #4"
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loading_id = "4"
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/area/centcom/supplypod/loading/ert
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name = "ERT Bay"
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loading_id = "5"
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//THUNDERDOME
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/area/tdome
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name = "Thunderdome"
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icon_state = "yellow"
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dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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flags_1 = NONE
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/area/tdome/arena
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name = "Thunderdome Arena"
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icon_state = "thunder"
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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/area/tdome/arena_source
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name = "Thunderdome Arena Template"
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icon_state = "thunder"
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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/area/tdome/tdome1
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name = "Thunderdome (Team 1)"
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icon_state = "green"
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/area/tdome/tdome2
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name = "Thunderdome (Team 2)"
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icon_state = "green"
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/area/tdome/tdomeadmin
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name = "Thunderdome (Admin.)"
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icon_state = "purple"
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/area/tdome/tdomeobserve
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name = "Thunderdome (Observer.)"
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icon_state = "purple"
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//ENEMY
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//Wizard
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/area/wizard_station
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name = "Wizard's Den"
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icon_state = "yellow"
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dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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area_flags = VALID_TERRITORY | UNIQUE_AREA | NOTELEPORT
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flags_1 = NONE
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// network_root_id = "MAGIC_NET"
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//Abductors
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/area/abductor_ship
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name = "Abductor Ship"
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icon_state = "yellow"
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requires_power = FALSE
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area_flags = VALID_TERRITORY | UNIQUE_AREA | NOTELEPORT
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has_gravity = STANDARD_GRAVITY
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flags_1 = NONE
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// network_root_id = "ALIENS"
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//Syndicates
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/area/syndicate_mothership
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name = "Syndicate Mothership"
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icon_state = "syndie-ship"
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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area_flags = VALID_TERRITORY | UNIQUE_AREA | NOTELEPORT
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flags_1 = NONE
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// ambience_index = AMBIENCE_DANGER
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ambientsounds = HIGHSEC
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// network_root_id = SYNDICATE_NETWORK_ROOT
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/area/syndicate_mothership/control
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name = "Syndicate Control Room"
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icon_state = "syndie-control"
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dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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// network_root_id = SYNDICATE_NETWORK_ROOT
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/area/syndicate_mothership/elite_squad
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name = "Syndicate Elite Squad"
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icon_state = "syndie-elite"
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// network_root_id = SYNDICATE_NETWORK_ROOT
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/area/fabric_of_reality
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name = "Tear in the Fabric of Reality"
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requires_power = FALSE
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has_gravity = TRUE
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area_flags = UNIQUE_AREA | NOTELEPORT
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//CAPTURE THE FLAG
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/area/ctf
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name = "Capture the Flag"
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icon_state = "yellow"
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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flags_1 = NONE
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/area/ctf/control_room
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name = "Control Room A"
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/area/ctf/control_room2
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name = "Control Room B"
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/area/ctf/central
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name = "Central"
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/area/ctf/main_hall
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name = "Main Hall A"
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/area/ctf/main_hall2
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name = "Main Hall B"
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/area/ctf/corridor
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name = "Corridor A"
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/area/ctf/corridor2
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name = "Corridor B"
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/area/ctf/flag_room
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name = "Flag Room A"
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/area/ctf/flag_room2
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name = "Flag Room B"
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// REEBE
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/area/reebe
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name = "Reebe"
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icon_state = "yellow"
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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area_flags = HIDDEN_AREA | NOTELEPORT | UNIQUE_AREA
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ambientsounds = REEBE
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/area/reebe/city_of_cogs
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name = "City of Cogs"
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icon_state = "purple"
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area_flags = NOTELEPORT | UNIQUE_AREA
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