* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
632 lines
8.3 KiB
Plaintext
632 lines
8.3 KiB
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"aa" = (
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/turf/open/space,
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/area/space)
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"ab" = (
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/turf/closed/wall/mineral/titanium,
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/area/shuttle/escape)
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"ac" = (
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/obj/structure/grille,
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/obj/structure/window/shuttle,
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"ad" = (
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/turf/open/floor/mineral/titanium,
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/turf/closed/wall/mineral/titanium/interior,
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/area/shuttle/escape)
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"ae" = (
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/obj/structure/table,
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/obj/item/weapon/storage/firstaid/fire,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"af" = (
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/obj/structure/chair{
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dir = 1
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"ag" = (
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/obj/machinery/computer/emergency_shuttle,
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"ah" = (
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/obj/structure/table,
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/obj/item/weapon/storage/firstaid/regular{
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pixel_x = 2;
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pixel_y = 3
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},
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/obj/item/weapon/crowbar,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"ai" = (
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/obj/machinery/computer/atmos_alert,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aj" = (
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/obj/structure/chair{
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dir = 8
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"ak" = (
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/obj/item/toy/snappop/phoenix,
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"al" = (
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/obj/structure/chair{
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dir = 4
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"am" = (
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/obj/machinery/computer/security,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"an" = (
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/obj/machinery/computer/crew,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"ao" = (
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/obj/structure/chair{
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dir = 8
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},
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/obj/structure/extinguisher_cabinet{
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pixel_x = 0;
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pixel_y = -30
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"ap" = (
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/obj/item/device/radio/intercom{
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name = "Station Intercom (General)";
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pixel_x = 0;
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pixel_y = -29
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},
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/obj/item/toy/snappop/phoenix,
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"aq" = (
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/obj/item/toy/snappop/phoenix,
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/obj/machinery/light,
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"ar" = (
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/obj/machinery/computer/communications,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"as" = (
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/obj/machinery/door/airlock/glass{
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name = "Emergency Shuttle Premium Lounge";
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req_access_txt = "0"
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"at" = (
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/obj/machinery/status_display,
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/turf/closed/wall/mineral/titanium,
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/area/shuttle/escape)
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"au" = (
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/turf/open/chasm/straight_down/lava_land_surface/normal_air,
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/area/shuttle/escape)
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"av" = (
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/obj/machinery/light{
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dir = 1
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},
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aw" = (
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"ax" = (
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/obj/structure/closet/emcloset,
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/obj/item/toy/sword,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"ay" = (
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/obj/structure/table,
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/obj/item/weapon/storage/firstaid/fire,
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/obj/item/weapon/storage/firstaid/regular{
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pixel_x = 2;
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pixel_y = 3
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},
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/obj/item/weapon/crowbar,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"az" = (
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/obj/item/weapon/greentext/quiet{
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anchored = 1
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},
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/turf/open/floor/mineral/plastitanium/brig,
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/area/shuttle/escape)
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"aA" = (
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/obj/machinery/door/airlock/glass{
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name = "Emergency Shuttle Greentext";
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req_access_txt = "0"
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"aB" = (
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/obj/machinery/light/small{
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dir = 4
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},
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aC" = (
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/obj/structure/chair,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aD" = (
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/obj/structure/chair{
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dir = 4
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},
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aE" = (
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/obj/structure/table,
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/obj/item/device/multitool/ai_detect,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aF" = (
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/turf/closed/wall/mineral/titanium/nodiagonal,
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/area/shuttle/escape)
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"aG" = (
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/obj/structure/table,
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/obj/item/toy/sword,
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/obj/machinery/light{
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icon_state = "tube1";
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dir = 8
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},
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aH" = (
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/obj/structure/table,
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/obj/item/toy/sword,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aI" = (
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/obj/machinery/door/airlock/titanium{
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name = "Emergency Shuttle Airlock"
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},
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/obj/docking_port/mobile/emergency{
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name = "Snappop(tm)!";
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timid = 1
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"aJ" = (
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/obj/item/toy/snappop/phoenix,
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/obj/machinery/light/small{
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dir = 1
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"aK" = (
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/obj/structure/extinguisher_cabinet{
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pixel_x = -5;
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pixel_y = 30
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},
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/obj/item/toy/snappop/phoenix,
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"aL" = (
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/obj/structure/extinguisher_cabinet{
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pixel_x = 27;
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pixel_y = 0
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},
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/obj/item/toy/snappop/phoenix,
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/obj/machinery/light/small{
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dir = 4
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"aM" = (
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/obj/structure/bed,
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/obj/item/weapon/bedsheet/random,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aN" = (
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/obj/structure/window/reinforced{
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dir = 4
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},
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/obj/structure/bed,
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/obj/item/weapon/bedsheet/random,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aO" = (
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/obj/structure/window/reinforced{
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dir = 8
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},
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/obj/structure/bed,
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/obj/item/weapon/bedsheet/random,
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aP" = (
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/obj/structure/bed,
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/obj/item/weapon/bedsheet/random,
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/obj/structure/window/reinforced{
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dir = 8
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},
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aQ" = (
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/obj/machinery/door/airlock/titanium{
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name = "Emergency Shuttle Airlock"
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"aR" = (
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/obj/item/toy/snappop/phoenix,
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/obj/machinery/light/small,
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"aS" = (
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/obj/structure/extinguisher_cabinet{
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pixel_x = 0;
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pixel_y = -30
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},
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/obj/item/toy/snappop/phoenix,
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"aT" = (
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/obj/machinery/door/airlock/titanium{
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name = "Emergency Shuttle Cargo"
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"aU" = (
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/obj/machinery/door/airlock/glass{
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name = "Emergency Shuttle Infirmary"
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},
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/turf/open/floor/bluespace,
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/area/shuttle/escape)
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"aV" = (
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/turf/open/floor/mineral/bananium,
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/area/shuttle/escape)
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"aW" = (
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/obj/structure/extinguisher_cabinet{
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pixel_x = 27;
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pixel_y = 0
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},
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/turf/open/floor/mineral/bananium,
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/area/shuttle/escape)
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"aX" = (
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/obj/machinery/sleeper{
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icon_state = "sleeper-open";
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dir = 8
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},
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"aY" = (
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/obj/machinery/light/small{
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brightness = 3;
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dir = 8
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},
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/turf/open/floor/mineral/bananium,
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/area/shuttle/escape)
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"aZ" = (
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/obj/machinery/light/small{
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dir = 4
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},
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/turf/open/floor/mineral/bananium,
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/area/shuttle/escape)
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"ba" = (
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/obj/machinery/light/small{
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brightness = 3;
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dir = 8
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},
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"bb" = (
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/obj/structure/table,
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/obj/item/weapon/storage/firstaid/fire,
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/obj/item/weapon/storage/firstaid/regular{
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pixel_x = 2;
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pixel_y = 3
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},
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/obj/item/weapon/crowbar,
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/obj/structure/extinguisher_cabinet{
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pixel_x = 27;
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pixel_y = 0
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},
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/obj/machinery/light/small{
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dir = 4
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},
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/turf/open/floor/noslip,
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/area/shuttle/escape)
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"bc" = (
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/obj/structure/closet/crate/trashcart{
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desc = "A heavy, metal trashcart with wheels. Feel free to hop in at any time!"
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},
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/obj/item/toy/sword,
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/turf/open/floor/mineral/bananium,
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/area/shuttle/escape)
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"bd" = (
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/obj/machinery/vending/autodrobe{
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extended_inventory = 1;
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scan_id = 0
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},
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/turf/open/floor/mineral/bananium,
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/area/shuttle/escape)
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"be" = (
|
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/obj/machinery/vending/clothing{
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extended_inventory = 1
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},
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/turf/open/floor/mineral/bananium,
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/area/shuttle/escape)
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"bf" = (
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/structure/shuttle/engine/heater,
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"bg" = (
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/obj/structure/shuttle/engine/propulsion,
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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(1,1,1) = {"
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aa
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aa
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aa
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aa
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ab
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ab
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ab
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ab
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ab
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aI
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ab
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ac
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ac
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ac
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ab
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aQ
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ab
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aQ
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ab
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ab
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ab
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aa
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"}
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(2,1,1) = {"
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aa
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ab
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ab
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ab
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ab
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au
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au
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au
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ab
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aJ
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aM
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aM
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aM
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aM
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aM
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aR
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ab
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aV
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aY
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bc
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ab
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ab
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"}
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(3,1,1) = {"
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ab
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ad
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ai
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an
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ab
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au
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az
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au
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ab
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aK
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ak
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ak
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ak
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ak
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ak
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aS
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ab
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aV
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aV
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bc
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bf
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bg
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"}
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(4,1,1) = {"
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ac
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ae
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aj
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ao
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ab
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au
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au
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au
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ab
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ak
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aN
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aN
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aN
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aN
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aN
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ak
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aT
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aV
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aV
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bd
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bf
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bg
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"}
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(5,1,1) = {"
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ac
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af
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ak
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ap
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ab
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ac
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aA
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ac
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aF
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ak
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aO
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aO
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aO
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aO
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aO
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ak
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ab
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aW
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aZ
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be
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bf
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bg
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"}
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(6,1,1) = {"
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ac
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ag
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ak
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aq
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ab
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av
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ak
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aC
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aG
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ak
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ak
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ak
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ak
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ak
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ak
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aq
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at
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ab
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ab
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ab
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bf
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bg
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"}
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(7,1,1) = {"
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ac
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af
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ak
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ak
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as
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ak
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ak
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aD
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aH
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ak
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aN
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aN
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aN
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aN
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aN
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ak
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ac
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ax
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ba
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ax
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bf
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bg
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"}
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(8,1,1) = {"
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ac
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ah
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al
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al
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at
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aw
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ak
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aE
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aH
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ak
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aP
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aO
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aO
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aO
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aO
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ak
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aU
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aw
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aw
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aw
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bf
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bg
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"}
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(9,1,1) = {"
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ab
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ad
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am
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ar
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ab
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ax
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ak
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ak
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ak
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ak
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ak
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ak
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ak
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ak
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ak
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ak
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ac
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aw
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aw
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aw
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bf
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bg
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"}
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(10,1,1) = {"
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aa
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ab
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ab
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ab
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ab
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ay
|
|
aB
|
|
aw
|
|
aw
|
|
aL
|
|
aM
|
|
aM
|
|
aM
|
|
aM
|
|
aM
|
|
aL
|
|
ac
|
|
aX
|
|
bb
|
|
aX
|
|
ab
|
|
ab
|
|
"}
|
|
(11,1,1) = {"
|
|
aa
|
|
aa
|
|
aa
|
|
aa
|
|
ab
|
|
ac
|
|
ab
|
|
ac
|
|
ab
|
|
ab
|
|
ab
|
|
ac
|
|
ac
|
|
ac
|
|
ab
|
|
ab
|
|
ab
|
|
ac
|
|
ab
|
|
ac
|
|
ab
|
|
aa
|
|
"}
|