Logo
Explore Help
Sign In
shikix/GS13NG
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
99ca34a7b4db036a3715001ba45a67709a1ae739
GS13NG/code/game/gamemodes/clock_cult
T
History
CitadelStationBotandkevinz000 8ca4b9d614 Clockcult Combat Rebalance + Conversion Rework (#2020)
* Removes Soul Vessel, Cogscarab, and Anima Fragment Scriptures

* Update tips.txt

* no one cares

* manual clockcult syn
2017-08-04 11:46:22 -07:00
..
clock_effects
Clockcult Combat Rebalance + Conversion Rework (#2020)
2017-08-04 11:46:22 -07:00
clock_helpers
Clockcult Combat Rebalance + Conversion Rework (#2020)
2017-08-04 11:46:22 -07:00
clock_items
Clockcult Combat Rebalance + Conversion Rework (#2020)
2017-08-04 11:46:22 -07:00
clock_mobs
[MIRROR] Rename Bump to Collide (#2002)
2017-07-14 21:35:56 -07:00
clock_scriptures
Clockcult Combat Rebalance + Conversion Rework (#2020)
2017-08-04 11:46:22 -07:00
clock_structures
Clockcult Combat Rebalance + Conversion Rework (#2020)
2017-08-04 11:46:22 -07:00
clock_cult.dm
another huge sync
2017-06-21 18:00:00 -05:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
clock_item.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
July 5th TG sync (#1883)
2017-07-05 22:14:19 -05:00
clock_scripture.dm
Completes major inhand split project (#2178)
2017-08-02 06:30:33 -05:00
clock_structure.dm
Merge pull request #2064 from Citadel-Station-13/upstream-merge-29290
2017-07-30 23:14:39 -05:00
Powered by Gitea Version: 1.27.1 Page: 865ms Template: 54ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API