* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
23 lines
650 B
Plaintext
23 lines
650 B
Plaintext
/mob/living/carbon/alien/humanoid/death(gibbed)
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if(stat == DEAD)
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return
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. = ..()
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update_canmove()
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update_icons()
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status_flags |= CANPUSH
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//When the alien queen dies, all others must pay the price for letting her die.
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/mob/living/carbon/alien/humanoid/royal/queen/death(gibbed)
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if(stat == DEAD)
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return
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for(var/mob/living/carbon/C in GLOB.living_mob_list)
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if(C == src) //Make sure not to proc it on ourselves.
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continue
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var/obj/item/organ/alien/hivenode/node = C.getorgan(/obj/item/organ/alien/hivenode)
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if(istype(node)) // just in case someone would ever add a diffirent node to hivenode slot
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node.queen_death()
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return ..() |