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GS13NG/code/modules/mob/living/brain/status_procs.dm
Poojawa 03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00

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//Here are the procs used to modify status effects of a mob.
//The effects include: stun, knockdown, unconscious, sleeping, resting, jitteriness, dizziness
// eye damage, eye_blind, eye_blurry, druggy, TRAIT_BLIND trait, and TRAIT_NEARSIGHT trait.
/////////////////////////////////// EYE_BLIND ////////////////////////////////////
/mob/living/brain/blind_eyes() // no eyes to damage or heal
return
/mob/living/brain/adjust_blindness()
return
/mob/living/brain/set_blindness()
return
/////////////////////////////////// EYE_BLURRY ////////////////////////////////////
/mob/living/brain/blur_eyes()
return
/mob/living/brain/adjust_blurriness()
return
/mob/living/brain/set_blurriness()
return