Files
GS13NG/code/datums/components/crafting/recipes/recipes_primal.dm
T
kappa-sama ad4f909d79 ashwalkers
2020-07-01 08:19:27 -04:00

157 lines
4.4 KiB
Plaintext

/datum/crafting_recipe/bonetalisman
name = "Bone Talisman"
result = /obj/item/clothing/accessory/talisman
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/bonecodpiece
name = "Skull Codpiece"
result = /obj/item/clothing/accessory/skullcodpiece
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/animalhide/goliath_hide = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/bracers
name = "Bone Bracers"
result = /obj/item/clothing/gloves/bracer
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/goliathcloak
name = "Goliath Cloak"
result = /obj/item/clothing/suit/hooded/cloak/goliath
time = 50
reqs = list(/obj/item/stack/sheet/leather = 2,
/obj/item/stack/sheet/sinew = 2,
/obj/item/stack/sheet/animalhide/goliath_hide = 2) //it takes 4 goliaths to make 1 cloak if the plates are skinned
category = CAT_PRIMAL
/datum/crafting_recipe/drakecloak
name = "Ash Drake Armour"
result = /obj/item/clothing/suit/hooded/cloak/drake
time = 60
reqs = list(/obj/item/stack/sheet/bone = 10,
/obj/item/stack/sheet/sinew = 2,
/obj/item/stack/sheet/animalhide/ashdrake = 5)
category = CAT_PRIMAL
/datum/crafting_recipe/bonebag
name = "Bone Satchel"
result = /obj/item/storage/backpack/satchel/bone
time = 30
reqs = list(/obj/item/stack/sheet/bone = 3,
/obj/item/stack/sheet/sinew = 2)
category = CAT_PRIMAL
/datum/crafting_recipe/bonespear
name = "Bone Spear"
result = /obj/item/spear/bonespear
time = 30
reqs = list(/obj/item/stack/sheet/bone = 4,
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/boneaxe
name = "Bone Axe"
result = /obj/item/fireaxe/boneaxe
time = 50
reqs = list(/obj/item/stack/sheet/bone = 6,
/obj/item/stack/sheet/sinew = 3)
category = CAT_PRIMAL
/datum/crafting_recipe/bonfire
name = "Bonfire"
time = 60
reqs = list(/obj/item/grown/log = 5)
result = /obj/structure/bonfire
category = CAT_PRIMAL
/datum/crafting_recipe/headpike
name = "Spike Head (Glass Spear)"
time = 65
reqs = list(/obj/item/spear = 1,
/obj/item/bodypart/head = 1)
parts = list(/obj/item/bodypart/head = 1,
/obj/item/spear = 1)
result = /obj/structure/headpike
category = CAT_PRIMAL
/datum/crafting_recipe/headpikebone
name = "Spike Head (Bone Spear)"
time = 65
reqs = list(/obj/item/spear/bonespear = 1,
/obj/item/bodypart/head = 1)
parts = list(/obj/item/bodypart/head = 1,
/obj/item/spear/bonespear = 1)
result = /obj/structure/headpike/bone
category = CAT_PRIMAL
/datum/crafting_recipe/quiver
name = "Quiver"
always_availible = FALSE
result = /obj/item/storage/belt/quiver
time = 80
reqs = list(/obj/item/stack/sheet/leather = 3,
/obj/item/stack/sheet/sinew = 4)
category = CAT_PRIMAL
/datum/crafting_recipe/bone_bow
name = "Bone Bow"
result = /obj/item/gun/ballistic/bow/ashen
time = 120 // 80+120 = 200
always_availible = FALSE
reqs = list(/obj/item/stack/sheet/bone = 8,
/obj/item/stack/sheet/sinew = 4)
category = CAT_PRIMAL
/datum/crafting_recipe/bow_tablet
name = "Sandstone Bow Making Manual"
result = /obj/item/book/granter/crafting_recipe/bone_bow
time = 200 //Scribing // don't care
always_availible = FALSE
reqs = list(/obj/item/stack/rods = 1,
/obj/item/stack/sheet/mineral/sandstone = 4)
category = CAT_PRIMAL
/datum/crafting_recipe/rib
name = "Collosal Rib"
always_availible = FALSE
reqs = list(
/obj/item/stack/sheet/bone = 10,
/datum/reagent/oil = 5)
result = /obj/structure/statue/bone/rib
subcategory = CAT_PRIMAL
/datum/crafting_recipe/skull
name = "Skull Carving"
always_availible = FALSE
reqs = list(
/obj/item/stack/sheet/bone = 6,
/datum/reagent/oil = 5)
result = /obj/structure/statue/bone/skull
category = CAT_PRIMAL
/datum/crafting_recipe/halfskull
name = "Cracked Skull Carving"
always_availible = FALSE
reqs = list(
/obj/item/stack/sheet/bone = 3,
/datum/reagent/oil = 5)
result = /obj/structure/statue/bone/skull/half
category = CAT_PRIMAL
/datum/crafting_recipe/boneshovel
name = "Serrated Bone Shovel"
always_availible = FALSE
reqs = list(
/obj/item/stack/sheet/bone = 4,
/datum/reagent/oil = 5,
/obj/item/shovel/spade = 1)
result = /obj/item/shovel/serrated
category = CAT_PRIMAL