Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
aa0d6d37a22d0d53a47bcebcc86316ba3c8822be
GS13NG/code/game/objects
History
Lin 6f97ec2b1d Merge pull request #15656 from deathride58/animfix
Animation refresh - Fully restores animations broken by BYOND updates, some light animation-related tweaks, and more
2022-06-07 18:05:07 +00:00
..
effects
makes slimes specifically have overlay-blended blood!
2022-05-26 22:56:10 -04:00
items
animation refresh - huge unatomized bundle of fixes and tweaks to numerous animations in the game
2022-05-31 19:22:30 -04:00
structures
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 03:06:56 -03:00
buckling.dm
Revert "TGUI alerts, lists, inputs"
2021-10-28 12:17:29 +08:00
empulse.dm
…
items.dm
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 00:03:13 -03:00
obj_defense.dm
Would you like some defines in these trying times?
2022-03-23 12:10:02 -03:00
objs.dm
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 03:06:56 -03:00
structures.dm
makes railings climbable both ways. without issues. in literally one single line
2022-06-06 01:31:51 -04:00
Powered by Gitea Version: 1.25.4 Page: 1222ms Template: 24ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API