51 lines
1.8 KiB
Plaintext
51 lines
1.8 KiB
Plaintext
/mob/living/carbon/human
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hud_possible = list(HEALTH_HUD,STATUS_HUD,ID_HUD,WANTED_HUD,IMPLOYAL_HUD,IMPCHEM_HUD,IMPTRACK_HUD,ANTAG_HUD,GLAND_HUD)
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possible_a_intents = list(INTENT_HELP, INTENT_DISARM, INTENT_GRAB, INTENT_HARM)
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pressure_resistance = 25
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//Hair colour and style
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var/hair_color = "000"
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var/hair_style = "Bald"
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//Facial hair colour and style
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var/facial_hair_color = "000"
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var/facial_hair_style = "Shaved"
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//Eye colour
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var/eye_color = "000"
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var/skin_tone = "caucasian1" //Skin tone
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var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup
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var/lip_color = "white"
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var/age = 30 //Player's age (pure fluff)
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var/underwear = "Nude" //Which underwear the player wants
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var/undershirt = "Nude" //Which undershirt the player wants
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var/socks = "Nude" //Which socks the player wants
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var/backbag = DBACKPACK //Which backpack type the player has chosen.
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//Equipment slots
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var/obj/item/wear_suit = null
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var/obj/item/w_uniform = null
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var/obj/item/belt = null
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var/obj/item/wear_id = null
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var/obj/item/r_store = null
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var/obj/item/l_store = null
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var/obj/item/s_store = null
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var/special_voice = "" // For changing our voice. Used by a symptom.
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var/bleed_rate = 0 //how much are we bleeding
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var/bleedsuppress = 0 //for stopping bloodloss, eventually this will be limb-based like bleeding
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var/name_override //For temporary visible name changes
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var/drunkenness = 0 //Overall drunkenness - check handle_alcohol() in life.dm for effects
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var/datum/personal_crafting/handcrafting
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can_buckle = TRUE
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buckle_lying = FALSE
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var/creamed = FALSE //to use with creampie overlays
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var/static/list/can_ride_typecache = typecacheof(list(/mob/living/carbon/human, /mob/living/simple_animal/slime, /mob/living/simple_animal/parrot))
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