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af2598035ad20b1ae276f96dcac3432df416d8e5
GS13NG/code/game
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Ghommie af2598035a Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28
2019-06-05 19:32:17 +02:00
..
area
ball stuff
2018-12-16 03:41:37 -08:00
gamemodes
eh fuck it revs can stay
2019-03-16 15:50:42 -07:00
machinery
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28
2019-06-05 19:32:17 +02:00
mecha
one
2019-06-05 19:20:25 +02:00
objects
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28
2019-06-05 19:32:17 +02:00
turfs
Makes clockwork wall - sonic jackhammer interaction account the wall's superheating.
2019-06-02 13:59:36 +02:00
alternate_appearance.dm
…
atoms_movable.dm
goonstyle attack animations - makes attacking rotate your character a little in the direction you're attacking
2019-01-11 01:54:47 -05:00
atoms.dm
one
2019-06-05 19:20:25 +02:00
communications.dm
…
data_huds.dm
…
say.dm
…
shuttle_engines.dm
…
sound.dm
Chance for quiet belly growls if HONGRY
2019-03-27 10:58:38 -05:00
world.dm
Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time
2019-04-02 01:11:29 -04:00
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