* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
40 lines
994 B
Plaintext
40 lines
994 B
Plaintext
// The Squeak
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// because this is about placement of mice mobs, and nothing to do with
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// mice - the computer peripheral
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SUBSYSTEM_DEF(squeak)
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name = "Squeak"
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priority = 40
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flags = SS_NO_FIRE
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var/list/exposed_wires = list()
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/datum/controller/subsystem/squeak/Initialize(timeofday)
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trigger_migration()
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/datum/controller/subsystem/squeak/proc/trigger_migration(num_mice=10)
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find_exposed_wires()
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var/mob/living/simple_animal/mouse/M
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var/turf/proposed_turf
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while((num_mice > 0) && exposed_wires.len)
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proposed_turf = pick_n_take(exposed_wires)
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if(!M)
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M = new(proposed_turf)
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else
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M.forceMove(proposed_turf)
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if(M.environment_is_safe())
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num_mice -= 1
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M = null
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/datum/controller/subsystem/squeak/proc/find_exposed_wires()
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exposed_wires.Cut()
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var/list/all_turfs = block(locate(1,1,1), locate(world.maxx,world.maxy,1))
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for(var/turf/open/floor/plating/T in all_turfs)
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if(is_blocked_turf(T))
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continue
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if(locate(/obj/structure/cable) in T)
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exposed_wires += T
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