787 lines
45 KiB
HTML
787 lines
45 KiB
HTML
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<title>Citadel Station 13 Changelog</title>
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<div align='center'><font size='3'><b>Traditional Games Space Station 13</b></font></div>
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<p><div align='center'><font size='3'><a href="https://citadel-station.net/forum/index.php">Forum</a> | <a href="https://citadel-station.net/wiki/index.php?title=Main_Page">Wiki</a> | <a href="https://github.com/Citadel-Station-13/Citadel-Station-13">Source</a></font></div></p>
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<font size='2'><b>Thanks to:</b> /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.<br> Also a thanks to anybody who has contributed.</font>
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<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/Citadel-Station-13/Citadel-Station-13/issues">Issue Tracker</a>.<br></font>
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<font size='2'>Please ensure that the bug has not already been reported, <u><a href="https://github.com/Citadel-Station-13/Citadel-Station-13/issues"><b> use the template provided here!</b></a></u>.</font>
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<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/Citadel-Station-13/Citadel-Station-13/graphs/contributors'>-Click Here-</a><br></font>
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<div class="commit sansserif">
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<h2 class="date">11 May 2021</h2>
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<h3 class="author">LetterN updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixes emagging console shuttle purchases</li>
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<li class="balance">syndie melee simplemobs has no more bullshit shield</li>
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</ul>
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<h3 class="author">bunny232 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Delta station xenobiology department has received enhanced scrubbing and ventilation capabilities similar to box and meta</li>
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</ul>
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<h2 class="date">09 May 2021</h2>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Priority announcement admeme verb</li>
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</ul>
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<h3 class="author">SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed Cyborg examines adding an extra weird line.</li>
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<li class="code_imp">Everything can be set to have tooltips, and even coded to have neat tooltips.</li>
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<li class="rscadd">Makes it so humans and borgs already have tooltips.</li>
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</ul>
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<h3 class="author">TheObserver-sys updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes most of the weird handling bugs and improves cigarette case handling in general.</li>
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<li class="rscadd">The Gorlex Marauders have seen fit to allow you to purchase the .45-70 GOVT rare ammo, at a premium cost. Don't waste it.</li>
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</ul>
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<h3 class="author">WanderingFox95 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">added the unrolling pin, an innovative solution to dough-based mishaps.</li>
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<li class="imageadd">added visuals for the unrolling pin</li>
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</ul>
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<h3 class="author">dzahlus updated:</h3>
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<ul class="changes bgimages16">
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<li class="soundadd">added new malf AI spawn and doomsday sound</li>
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<li class="sounddel">removed old malf AI spawn and doomsday sound</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">pirates now have a medbay and several other things qualifying as a buff</li>
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<li class="balance">pirates lost their toilet</li>
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</ul>
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<h2 class="date">08 May 2021</h2>
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<h3 class="author">Arturlang updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Synthblood bottles now have the proper color and probably won't poison you anymore</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">lets humans have digi legs (and avian legs)</li>
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</ul>
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<h2 class="date">05 May 2021</h2>
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<h3 class="author">The0bserver, with a great amount of advice from TripleZeta/TetraZeta updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds a new crate type, for use with any manner of cheeky breeki shenanigans, as well as with existing Russian contraband.</li>
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</ul>
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<h3 class="author">bunny232 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">There's some new vents and scrubbers in the meta station xenobiology department. Welders and wrenches not included*</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Nightmare Shadow Jaunt threshold up to 0.4</li>
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<li class="balance">Vendor and Engraved message light down to 0.3</li>
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</ul>
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<h2 class="date">03 May 2021</h2>
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<h3 class="author">TripleShades updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added two air alarms to Pubby Security, one in the evidence locker room and one in the main equipment back room</li>
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<li class="rscadd">pAI Card back to outside Research in Meta Station</li>
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<li class="bugfix">Pubby Disposals now shunts to space</li>
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<li class="bugfix">Maintinence Areas being not applied to certain airlocks as well as stealing minor walls</li>
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<li class="bugfix">Box Surgery Storage camera is now renamed to be on the network</li>
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<li class="bugfix">Box Paramedic Station camera is now renamed to be on the network, and no longer steals the Morgue's cam tweak: Box Surgery Storage is now it's own proper room</li>
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</ul>
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<h2 class="date">01 May 2021</h2>
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<h3 class="author">qweq12yt updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Restores the sprite for the Riot Suit.</li>
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</ul>
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<h2 class="date">30 April 2021</h2>
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<h3 class="author">DrPainis updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">Bubblegum's hallucinations are capitalized.</li>
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</ul>
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<h3 class="author">Melbert, SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">TGUI Limbgrower</li>
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<li class="refactor">Refactored the limbgrower to modernize the code and allow for more types of designs.</li>
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<li class="rscadd">The limbgrower now supports plumbing ducts.</li>
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<li class="bugfix">Fixes genitals not actually getting data from disks.</li>
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<li class="code_imp">Adds two special helpers.</li>
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</ul>
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<h3 class="author">SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The decal painter now has visible previews for your tile painting funs.</li>
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<li class="bugfix">Fixes decal painter painting in the opposite direction.</li>
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</ul>
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<h3 class="author">TheObserver-sys updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Restores the access lock on crates that should have them, given the goods inside.</li>
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<li class="bugfix">Makes the 10MM Surplus Rifle a less awful thing to use.</li>
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<li class="bugfix">replaces unarmored things with their armored versions.</li>
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<li class="balance">Illegal Tech Ammo actually is fucking reasonable, now.</li>
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<li class="balance">Expensive Illegal Tech Ammo Boxes are now constructible, with actually justifiable prices.</li>
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</ul>
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<h3 class="author">WanderingFox95 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">There's finally a reason for the reagent dart gun to exist and be used!</li>
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</ul>
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<h3 class="author">akada updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Changes the space adaptation sprite to something less intrusive and more subtle.</li>
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</ul>
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<h3 class="author">necromanceranne updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Basic cybernetic organs: they're worse than organic! Basic stomachs, hearts, lungs and livers! For when you hate someone enough to not bother harvesting organs from a monkeyhuman!</li>
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<li class="rscadd">Cybernetic organs have been adjusted into three tiers: 1 (basic), 2 (standard, better than organic) and 3 (absolutely better than organic but expensive to print)</li>
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<li class="rscadd">Cybernetic organs that are emp'd instead suffer different effects based on the severity of the emp. The bigger the emp, the worse the effect is.</li>
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<li class="rscadd">Rather than outright bricking, severely emp'd cyberorgans degrade over time very quickly, requiring replacement in the near future.</li>
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<li class="rscadd">Fake blindfolds in the loadout. They don't obscure vision, for better or worse.</li>
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</ul>
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<h2 class="date">29 April 2021</h2>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed a couple runtimes in activity (threat) tracking</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Removes the Reinforcement Chromosome from Genetics.</li>
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</ul>
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<h2 class="date">26 April 2021</h2>
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<h3 class="author">Trigg, stylemistake and SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="admin">Admins just got a new TGUI Select Equipment menu tweak: Prevents the window from creating sprites for any animated version there might be. (this guarantees consistant sprite size/amount)</li>
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</ul>
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<h2 class="date">25 April 2021</h2>
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<h3 class="author">DrPainis updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">Bubblegum is now capitalized.</li>
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</ul>
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<h2 class="date">22 April 2021</h2>
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<h3 class="author">Whoneedspacee updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">new arena attack where ash drake summons lava around you</li>
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<li class="rscdel">removed old swooping above you, instead flies above you instantly</li>
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<li class="balance">ash drake now spawns temporary lava pools instead of meteors falling down</li>
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<li class="balance">ash drake takes twice as long to swoop down now that he instantly goes above you</li>
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<li class="balance">ash drake now moves twice as fast</li>
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<li class="balance">increases the odds of lava spawns in the lava pool attack</li>
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<li class="balance">increases fire line damage and decreases lava attacks direct damage tweak: ash drake fire now shoots in the direction of the target tweak: changes times of certain animations tweak: changes sounds of meteor falling to lava creation</li>
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<li class="bugfix">a bug where ash drakes attacks did not damage mechs</li>
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<li class="imageadd">changes meteor icon to lava creation animation from lava staff</li>
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<li class="rscadd">Mass fire attack, sends fire out from the ash drake in all directions</li>
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<li class="rscadd">Adds an enraged attack for ash drake, heals him as well as making him glow and go faster, spawning massive amounts of fire in all directions</li>
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<li class="rscdel">Removes the old triple swoop with lava pools attack tweak: Lava pools can now spawn with the normal fire breath attack sometimes tweak: Lava pools now have changed delays for lesser amounts so they don't all just place around one area tweak: Increases default swoop delay</li>
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<li class="balance">Teleporting out of the lava arena now has some actual consequences by enraging the ash drake</li>
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<li class="bugfix">Makes lava arena a bit less laggy by not recalculating range_turfs every time</li>
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<li class="bugfix">Fixes the arena attack selecting inaccessible tiles as the safe tile though this will not change the turfs to basalt temporarily to prevent moving through indestructible walls</li>
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<li class="bugfix">Fire lines would not spawn if their range would place their final turf location outside of the map</li>
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<li class="bugfix">The arena attack will no longer destroy indestructible open turfs</li>
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<li class="balance">ash drake fire does less damage now</li>
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<li class="balance">ash drake takes longer to swoop down now</li>
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<li class="balance">tiles take longer to fully convert into lava now, slowing down the arena attack as well</li>
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<li class="balance">fire breath now moves slower</li>
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<li class="balance">triple fire breath for the lava swoop only happens below half health now</li>
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<li class="bugfix">The arena attack not making safespots when you fight it in a mech</li>
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</ul>
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<h2 class="date">21 April 2021</h2>
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<h3 class="author">necromanceranne updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Stun batons (not police batons/telebatons) no longer knockdown on leftclick.</li>
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<li class="balance">Stun batons apply a knockdown and tase effect on right click, but once every few seconds (they still don't disarm). They are vulnerable to a shove disarm briefly, however. Standard batons have a cooldown of 5 seconds. Stun prods have a cooldown of 7 seconds.</li>
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<li class="balance">Taser resistance prevents the knockdown, so any chem that grants this (like adrenals) protects you from this knockdown.</li>
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<li class="balance">Stun batons apply a stagger when they hit someone, preventing sprinting for a few seconds.</li>
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<li class="balance">Stun batons respect melee armor for their stamina damage, but their cells, based on max charge, grant armor penetration. For every 1000 charge, they gain 1 armor pen. (Roundstart batons have 15 pen, just fyi)</li>
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<li class="balance">Shoves can disarm you of any item, not just guns.</li>
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<li class="bugfix">Removes a duplicate trait definition for TRAIT_NICE_SHOT.</li>
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</ul>
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<h2 class="date">20 April 2021</h2>
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<h3 class="author">BlueWildrose updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">New slimeperson organs that aren't really that different from humans for now.</li>
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<li class="imageadd">Some blue organs for slimepeople.</li>
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<li class="rscadd">Space pirate sleepers can now be crowbared to be destroyed.</li>
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</ul>
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<h3 class="author">DrPainis updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">ash drake meat</li>
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</ul>
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<h3 class="author">Hatterhat updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Plastitanium glass now properly applies the *2 bonus for integrity and efficiency when used as a solar panel.</li>
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</ul>
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<h3 class="author">HeroWithYay updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">replaced some icons</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Bluespace pipes, which can teleport gas over long distances</li>
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<li class="rscadd">Donk co traitor class (assassin-heavy)</li>
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<li class="rscadd">Waffle co traitor class (freeform)</li>
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<li class="rscadd">Admin-only activity tracking system only attached to antags for now tweak: Objective rerolling can now be done twice</li>
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<li class="bugfix">Sabotage objectives won't give "free objective" anymore</li>
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</ul>
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<h3 class="author">The0bserver, TripleZeta, and AsciiSquid updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">New, easily concealable weapons, chambered in .38, .357, and .45-70 Govt. Fun for the whole family!</li>
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<li class="rscadd">Some smugglers seem to have acquired a high amount of .38 derringers, and are looking to offload them to those of gray morality, with no questions asked!</li>
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<li class="rscadd">An enigmatic gun collector has seen fit to do special acquisition work for the Gorlex Marauders, selling the fruits of his labor for a premium price. If you have the right electomagnetic sequence, you might be able to contact him to acquire a piece of his armory.</li>
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</ul>
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<h3 class="author">coiax updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Nuke ops can now purchase a box of "deathrattle implants". When an implanted person dies, all the other users of the implant will get a message, saying who died and where they died.</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Weight per blood is .03 now instead of .05</li>
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<li class="balance">Dragnet Snare breakout timer is now 2.5 seconds down from 5 seconds.</li>
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</ul>
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<h3 class="author">qweq12yt updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed a bug where some cargo crates would never arrive and still charge users</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">the box ghost burger</li>
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</ul>
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<h2 class="date">18 April 2021</h2>
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<h3 class="author">BlueWildrose updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">(TGport-Kriskog) Reduced blight cost to 75, more in line with its underwhelming nature. tweak: (TGport-Kriskog) Revenants now only use stolen essence to unlock new spells. No more counting corpses or waiting for regen before draining. tweak: (TGport-Kriskog) Spell unlock costs adjusted accordingly, defile upped from 0 to a cost of 10. tweak: (TGport-Kriskog) Drain targets in soft-crit will be stunned, to prevent them crawling away.</li>
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<li class="bugfix">(TGport-ShizCalev) Fixed revenant's light overload ability not blowing lights in a square if there was another broken/burnt out/empty light in it.</li>
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</ul>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Mechs now do not get drained an absurd amount of energy when EMPd.</li>
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<li class="bugfix">Organic healing surgeries no longer show up for people without any organic bodyparts.</li>
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</ul>
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<h3 class="author">SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds a fancy TGUI interface for the cloning computer.</li>
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<li class="rscdel">Destroys the old cloning interface. tweak: Alt-Click now removes disks from the cloning computer.</li>
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<li class="refactor">Replaced way too much code for the cloning computer.</li>
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<li class="refactor">Cloning scan's implant now outputs a list if desired.</li>
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</ul>
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<h2 class="date">16 April 2021</h2>
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<h3 class="author">BlueWildrose updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">(TGport-Timberpoes) You can once again pay off the pirate event from the communications console without it silently failing for no obvious reason.</li>
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<li class="bugfix">Fixed being unable to delete messages from the communication consoles message list save for the one on the bottom.</li>
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<li class="bugfix">The data siphon that the space pirates have will no longer go invisible when it begins siphoning.</li>
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<li class="bugfix">If the space pirate's "offer" has been rejected, there is now announcement feedback for if this does happen.</li>
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</ul>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Borgs can now use tank dispensers (again?)</li>
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</ul>
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<h2 class="date">15 April 2021</h2>
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<h3 class="author">BlueWildrose updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed escape pods not docking at Centcom</li>
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</ul>
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<h3 class="author">skodai updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Resprited the icons for the sushi, onigiri, tuna can and sea weed.</li>
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</ul>
|
|
|
|
<h2 class="date">14 April 2021</h2>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Space pirates are now slightly more aware of how much money the station has, and will demand payment accordingly. (No more 20k minimum payouts and basically-confirmed three midround skeletons.)</li>
|
|
</ul>
|
|
|
|
<h2 class="date">13 April 2021</h2>
|
|
<h3 class="author">rossark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">wrong word</li>
|
|
</ul>
|
|
|
|
<h2 class="date">12 April 2021</h2>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed female slime-subspecies left/right sprites being flipped</li>
|
|
<li class="bugfix">Fixed drones nullspacing things they try to place on tables and in closets</li>
|
|
<li class="bugfix">Fixed phantom mob-holder items. You can now grab Ian from your backpack without any issues.</li>
|
|
</ul>
|
|
<h3 class="author">silicons updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">gold cores can spawn simplemob xenos again.</li>
|
|
</ul>
|
|
<h3 class="author">timothyteakettle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="config">makes AGE_VERIFICATION option off by default</li>
|
|
</ul>
|
|
|
|
<h2 class="date">09 April 2021</h2>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">The genetics mutation Autotomy has been buffed to be 20 instability instead of 30, and harmless in delimbing.</li>
|
|
<li class="rscadd">There are now three more pills in each breast or penis enlargement pill bottle. tweak: There are now 10 pill bottles of breast and penis enlargement pill bottles in a Kinkmate instead of 5.</li>
|
|
<li class="balance">Because of such changes that increases their amount in the kinkmate, succubus milk and incubus draft values are reduced to RARE from VERY_RARE.</li>
|
|
<li class="spellcheck">Grammar correction on titty pill bottle.</li>
|
|
<li class="rscadd">The pandemic machine can now let you swap containers.</li>
|
|
<li class="bugfix">Slime puddles will now show mutation visual indicators & cult indicators after exiting slime puddle form</li>
|
|
<li class="bugfix">Slime puddle transformation animations are now resized to fit the slimeperson's current size, making it visually more consistent</li>
|
|
<li class="spellcheck">Typo correction in some mutation descriptions and other things</li>
|
|
<li class="code_imp">Cult/clockcult layers moved from LAYER_MUTATION to LAYER_ANTAG, new update section for them specifically now</li>
|
|
<li class="rscadd">Sylvan and Mushroom languages are now tongueless, and Encoded Audio Language is now learnable.</li>
|
|
</ul>
|
|
<h3 class="author">SandPoot updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The dragons_blood "lizard with the appearance of a drake" no longer wipes important stuff.</li>
|
|
<li class="bugfix">Fixes Ashlizard legs not being digitigrade and makes them have the "Sharp" snout.</li>
|
|
<li class="bugfix">Machines that open no longer drop their stock parts.</li>
|
|
</ul>
|
|
<h3 class="author">brokenOculus updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Telescopic Baseball Bat</li>
|
|
<li class="rscadd">Added Telescopic Baseball Bat to Stealthy uplink items</li>
|
|
<li class="rscadd">Added sprites for Telescopic Baseball Bat</li>
|
|
<li class="rscadd">Added Telescopic Baseball Bat to Baseball kit under uplink bundles</li>
|
|
</ul>
|
|
|
|
<h2 class="date">07 April 2021</h2>
|
|
<h3 class="author">LetterN updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Perln generation & biomes from lavaland</li>
|
|
<li class="code_imp">Cleans up the area, update it's icon and updates the openspace to use the modules.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 April 2021</h2>
|
|
<h3 class="author">ArcaneMusic updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Prevents people from lagging the server by growing HUMANS FROM CABBAGE!</li>
|
|
</ul>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="admin">Admins get to hear the prayer ding again unless they have prayer sounds turned off.</li>
|
|
</ul>
|
|
<h3 class="author">DeltaFire15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The wood plank cargo pack no longer is named incorrectly.</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">forced climax doesn't do a climax-with</li>
|
|
</ul>
|
|
<h3 class="author">SandPoot updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Reverts locker/crate behavior for attacking it with an item while closed (use any intent other than help to bash it).</li>
|
|
<li class="bugfix">Laptop interactions are no longer weird and now you can drag it to yourself to pick it up. tweak: Ctrl+Shift-Click to toggle laptops open/closed. tweak: More examine info for laptops.</li>
|
|
<li class="bugfix">Lockers/Crates can now be deconstructed the right way respecting the cutting_tool (even if it's not one of the default interactions).</li>
|
|
<li class="rscdel">Dragging the laptop into itself shouldn't do anything anymore (kind of pointless and hard to do).</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 April 2021</h2>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">After a sudden crash in the tower-cap log slash wooden plank economy, NanoTrasen has decided to stop selling tower-cap logs to Cargo.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">03 April 2021</h2>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The hydroponics pet bee, Bumbles no longer has a number besides their name.</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">"Destroy all nanotrasen cloning machines" objective is gone</li>
|
|
<li class="code_imp">Removed all the commented-out sabotage objectives (we can just get them from history)</li>
|
|
<li class="rscadd">Observe verb logging</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 April 2021</h2>
|
|
<h3 class="author">LetterN updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">piratepayment</li>
|
|
</ul>
|
|
|
|
<h2 class="date">29 March 2021</h2>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed being unable to fix suit sensors if damaged at all unless destroyed completely</li>
|
|
</ul>
|
|
<h3 class="author">YakumoChen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">A less-than-new Syndicate bundle that reminds you of the good old days when we didn't need all those newfangled traitor items the young-uns get. We had 6 items in the uplink and we had Monkey in rotation and by god we made do.</li>
|
|
</ul>
|
|
<h3 class="author">qweq12yt updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Earmuffs</li>
|
|
<li class="rscadd">Added Random Drink</li>
|
|
<li class="rscadd">Added Clear PDA</li>
|
|
<li class="rscadd">Added Internals Box</li>
|
|
<li class="rscadd">Added Meson Goggles</li>
|
|
<li class="rscadd">Added Smoke Grenade</li>
|
|
</ul>
|
|
<h3 class="author">silicons updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">automated hydroponics system design now works properly</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 March 2021</h2>
|
|
<h3 class="author">CuteMoff updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Changed Strength Modifier from the default (1.0) too .7</li>
|
|
</ul>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">As a heretic, shattering your blade no longer interferes with bluespace.</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Threat tracking is now universal, rather than dynamic-only</li>
|
|
<li class="rscadd">Slaughter demon event now increases weight based on how much blood there is.</li>
|
|
</ul>
|
|
<h3 class="author">R3dtail updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removed ichor creates</li>
|
|
<li class="balance">Removed ichor crates and adjusted crate rolling appropriately</li>
|
|
<li class="balance">Removed the bonespear from the blackmarket uplink, and made EMP grenades harder to get from the same item.</li>
|
|
<li class="rscadd">Added a description to the black market uplink</li>
|
|
</ul>
|
|
<h3 class="author">Shadow-Quill updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Added small versions of the walk icon for all hud styles, except Retro.</li>
|
|
</ul>
|
|
<h3 class="author">dzahlus updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added radial menu to joy mask for alt reskins</li>
|
|
<li class="imageadd">added pensive, angry and flushed sprites to joy mask</li>
|
|
</ul>
|
|
<h3 class="author">keronshb updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Radioactive microlasers can no longer knock out creatures who are immune to the effects of radiation.</li>
|
|
<li class="bugfix">The radioactive microlaser now calculates the strength of its delay effect using the intensity setting it had when you initially used it on your victim, not the intensity setting it currently has. This prevents people from "cheating out" its intensity 20 effect with only a 2 second delay and a 1 second cooldown.</li>
|
|
<li class="balance">Radioactive microlasers no longer contain twice as much metal as normal health analyzers do.</li>
|
|
</ul>
|
|
<h3 class="author">necromanceranne updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Replaces the useless bullet and laser shields with new Kinetic and Ablative shields, which do as they advertise.</li>
|
|
<li class="rscadd">Replaces the shield implants shield with a hardlight shield that can take large amounts of brute damage, but disintegrates when shot with disablers.</li>
|
|
<li class="bugfix">Fixes Fake Roman Shields being able to be used as normal riot shields.</li>
|
|
<li class="bugfix">Fixes nonlethal/non-physical damage types destroying shields. (stamina, toxins, oxygen, clone, brain)</li>
|
|
<li class="bugfix">Fixes tower shields not doing anything, while also giving them intergrity to match their advertised durability.</li>
|
|
<li class="bugfix">Uses additional flags to determine what kind effects work well and what works poorly against various shields.</li>
|
|
</ul>
|
|
<h3 class="author">timothyteakettle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">ghost cafe residents can now disguise themselves as any mob or object</li>
|
|
<li class="bugfix">fixes character preview not updating when selecting the loadout tab</li>
|
|
</ul>
|
|
<h3 class="author">zeroisthebiggay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">triple kitsune tail</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 March 2021</h2>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Clothing no longer drops when shredded. It just becomes useless.</li>
|
|
<li class="balance">Suit sensors are guaranteed to short out when the clothes become shredded, not damaged now.</li>
|
|
<li class="balance">Uniform limb integrity increased from 30 to 120.</li>
|
|
<li class="balance">Suit sensor damage has been added. The more damaged your suit sensors get, the less features that will be available from these suit sensors. It takes two e-sword hits to ruin your tracking beacon for instance. tweak: Examine text on uniforms is now more clear about needing cable coil to repair your suit sensors.</li>
|
|
<li class="bugfix">Fixed prisoner uniform sprite paths</li>
|
|
</ul>
|
|
<h3 class="author">CuteMoff updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Diamond's forcemod was changed from 1.1x to 1.2x</li>
|
|
</ul>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Lever-action rifles, chambered in .38, are now sitting in the code. They might be buyable from Cargo or the Black Market soon. Watch this space.</li>
|
|
<li class="rscadd">Sawed-off shotguns now look like shotguns, but short, when inhand, instead of "generic gun".</li>
|
|
</ul>
|
|
<h3 class="author">timothyteakettle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">slimes can be delimbed</li>
|
|
<li class="bugfix">the loadout now colours pet collars correctly</li>
|
|
</ul>
|
|
|
|
<h2 class="date">25 March 2021</h2>
|
|
<h3 class="author">zeroisthebiggay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">strained muscles isn't free</li>
|
|
</ul>
|
|
|
|
<h2 class="date">24 March 2021</h2>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The nightmare's light eater can now destroy messes that emit light, like glowing goo or ectoplasmic puddles.</li>
|
|
</ul>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The NOGUNS trait now takes precedence over the triggerguard checks.</li>
|
|
<li class="balance">Medicated sutures and advanced regenerative mesh are now easier to make. Reagent-quantity wise, anyway.</li>
|
|
</ul>
|
|
<h3 class="author">ItzGabby updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Fluff Items with polychromic support</li>
|
|
<li class="rscadd">A new vendor called Bark box</li>
|
|
<li class="rscadd">A new form of snack with it's own box</li>
|
|
<li class="rscadd">Two harness, one of them being lewd</li>
|
|
<li class="rscadd">One new collar, with a ribbon. Classy.</li>
|
|
<li class="rscadd">More locked forms of collars</li>
|
|
<li class="rscdel">Purged old balls</li>
|
|
<li class="balance">Removed the funny buffs each colored tennis ball had, down with the powergame!</li>
|
|
<li class="imageadd">Added polychromic fluff icons, vendor icons, suit icons, snack icons, fancy box icons, and a polychromic version of Izzy's ball.</li>
|
|
<li class="imagedel">Deleted old balls, Izzy's Ball, except the rainbow one since it's special and as I did not go out of my way to get permission to touch.</li>
|
|
<li class="spellcheck">Walked into vending.dm and glared for a moment at hydroponics' grammar.</li>
|
|
</ul>
|
|
<h3 class="author">LetterN updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed laptops pickability</li>
|
|
<li class="bugfix">fixed closets being unweldable</li>
|
|
</ul>
|
|
<h3 class="author">YakumoChen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Genetics - Thermal vision is a recipe instead of a natural gene now. Nearsighted+Stimmed. Other minor nerfs, Thermal is 40 instability.</li>
|
|
<li class="balance">Research - X-ray eyes are now an illegal tech.</li>
|
|
</ul>
|
|
<h3 class="author">qweq12yt updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added the black market uplink</li>
|
|
<li class="imageadd">added blackmarket.dmi</li>
|
|
<li class="bugfix">increased the black market interface's width, now the delivery options will show properly when the LTSRBT is built</li>
|
|
</ul>
|
|
<h3 class="author">zeroisthebiggay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">biodegrade works on legcuffs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 March 2021</h2>
|
|
<h3 class="author">LetterN updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">NIRM departamental purchases now work. Have fun spending the entire R&D Budget!</li>
|
|
</ul>
|
|
|
|
<h2 class="date">21 March 2021</h2>
|
|
<h3 class="author">Arturlang updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Vampire statpanel no longer shows spans unnecesary</li>
|
|
</ul>
|
|
<h3 class="author">GrayRachnid updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed the holopad autocall bug</li>
|
|
<li class="bugfix">properly incorporated the secure holopad that was commented out in the code.</li>
|
|
<li class="config">the in_character_filter.txt is now usable</li>
|
|
<li class="admin">headmins should edit the in_character_filter.txt</li>
|
|
<li class="server">someone with box access should delete racism with the in_character_filter.txt</li>
|
|
<li class="balance">buffed particle defender disabler shots from 13->15 stamina (15*6=90)</li>
|
|
<li class="balance">buffed particle defender laser ammo to 4 shots</li>
|
|
</ul>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">removes pacifism from ghost cafe. have fun beating up your coworkers</li>
|
|
</ul>
|
|
<h3 class="author">LetterN updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Art gallery (meta)</li>
|
|
<li class="rscadd">Laptop vendor (meta, delta, box)</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Buffed supermatter surge massively.</li>
|
|
</ul>
|
|
<h3 class="author">The-Sun-In-Splendour updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">You cannot revive yourself (as a changeling) if you've been absorbed anymore</li>
|
|
</ul>
|
|
<h3 class="author">dzahlus updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">rebalanced hierophant STAFF to do 15 damage on all attacks</li>
|
|
</ul>
|
|
<h3 class="author">timothyteakettle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">using the puddle ability when stunned wont break it</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 March 2021</h2>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Bluespace beaker filling icons for that narrow band between 90 and 80% full now actually exist.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">19 March 2021</h2>
|
|
<h3 class="author">DeltaFire15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Bluespace jars can no longer be printed / acquired from lathes / techwebs. tweak: The travelling animal trader now gives you your reward in a one-use bluespace jar.</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">"Antag" role that can be toggled to disable all antags</li>
|
|
</ul>
|
|
<h3 class="author">SandPoot updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Tactitool Skirtleneck.</li>
|
|
<li class="rscadd">Adds the tactitool skirtleneck to the loadout.</li>
|
|
</ul>
|
|
<h3 class="author">kiwedespars updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">New heretic path - Path of Void- it specializes in being extremely stealthy. tweak : Removed curse of blindness replaced with mask of madness. hey it even rhymes.</li>
|
|
<li class="bugfix">fixes heretic mass deletion during transmutation bug.</li>
|
|
<li class="bugfix">Fixes heretic brews being permanent.</li>
|
|
<li class="bugfix">Fixes void storm breaking after resurrecting. tweak: Heretic has received a minor textual facelift. tweak: Heretics who finish the Void Path and become an Aristocrat of the Void can now survive in the Void (space).</li>
|
|
<li class="bugfix">Heretics who research Aristocrats Way on the Void Path will no longer suffocate in their own storm when they ascend (no longer breathes).</li>
|
|
<li class="bugfix">Mark of Void and Seeking Blade are once again exclusive only to Void.</li>
|
|
<li class="balance">Carving knife now deals more damage on throw and can embed in your enemies. tweak: Grasp of Rust only rusts floors and machines on harm intent. tweak: when u choose a sac target as heretic it ll also tell the job of the sac</li>
|
|
<li class="rscadd">2 new void spells, one a placeholder.</li>
|
|
<li class="rscadd">flesh mansus grasp buffed, now gives you 5u eldritch fluid when hitting someone.</li>
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|
</ul>
|
|
<h3 class="author">zeroisthebiggay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes spriteless heretic book</li>
|
|
</ul>
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|
|
|
<h2 class="date">18 March 2021</h2>
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|
<h3 class="author">Arturlang updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Combat mode right click and right click verb give's are now actualyl targeted</li>
|
|
</ul>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Hypospray vials are now printable from the medical techshift start.</li>
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|
<li class="rscadd">Empty hypospray kits are now printable behind biological technology. tweak: Quantum electromag (T4 lasers) are now behind Advanced Bluespace like the rest of T4.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">17 March 2021</h2>
|
|
<h3 class="author">KeRSedChaplain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added three new rites, and makes soul vessels obtainable</li>
|
|
<li class="bugfix">fixes clockwork guardians inheriting marauders blocking</li>
|
|
<li class="soundadd">added sounds for the ratvar end sequence, voiced by @dzahlus</li>
|
|
</ul>
|
|
<h3 class="author">timothyteakettle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">speech panel added to main menu customization</li>
|
|
</ul>
|
|
|
|
<h2 class="date">16 March 2021</h2>
|
|
<h3 class="author">GrayRachnid updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">removed red toolbox, agent id, and guerilla gloves from unlocking illegal tech.</li>
|
|
</ul>
|
|
<h3 class="author">HeroWithYay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed spelling error</li>
|
|
</ul>
|
|
<h3 class="author">LetterN updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Borg light icons not turning off</li>
|
|
<li class="bugfix">Double ai icon select + Fixes ai core not having icons</li>
|
|
<li class="bugfix">Missing air tank icon</li>
|
|
<li class="bugfix">Computer boards being dumb and nullspacing/qdeling itself</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Supernova now much lower chance to be inconsequential</li>
|
|
<li class="balance">Made hyper-nob's point values way lower (25/20 for science/cargo instead of 1000/1000)</li>
|
|
<li class="balance">Made nitryl's cargo sell value less (10 instead of 30)</li>
|
|
</ul>
|
|
<h3 class="author">SandPoot updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed interacting with telecomms.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">14 March 2021</h2>
|
|
<h3 class="author">Adelphon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">messy2</li>
|
|
<li class="bugfix">papermask</li>
|
|
</ul>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Robotic limb repair surgery now has tiers.</li>
|
|
<li class="rscadd">Pubby and Delta now have roundstart limb-growers relatively close to, if not in, the operating theaters. tweak: Box QM's console now can announce things.</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">chaos loads now</li>
|
|
</ul>
|
|
<h3 class="author">kiwedespars updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds a cute new plushie</li>
|
|
</ul>
|
|
<h3 class="author">necromanceranne updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes cosmetic augments missing their foot sprites.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">12 March 2021</h2>
|
|
<h3 class="author">R3dtail updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Adds Periods and moves some words around.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">10 March 2021</h2>
|
|
<h3 class="author">Hatterhat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The femur breaker now actually breaks legs by applying a compound fracture.</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">uncapped TEG power, buffing high-temp TEGs</li>
|
|
</ul>
|
|
</div>
|
|
|
|
<b>GoonStation 13 Development Team</b>
|
|
<div class = "top">
|
|
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
|
|
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
|
|
</div>
|
|
<br>
|
|
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
|
|
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
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