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GS13NG
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b0bfcdabe9b0de72bf7ed6473f2b53c033fcbbb3
GS13NG
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code
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game
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gamemodes
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clock_cult
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clock_structures
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History
kevinz000
41341e50a5
Merge pull request
#696
from Citadel-Station-13/upstream-merge-25458
...
[MIRROR] Belligerent now prevents you from running even between chants
2017-05-07 23:19:35 -07:00
..
ark_of_the_clockwork_justicar.dm
Clockwork stuff uses Initialize (
#426
)
2017-04-16 18:15:48 -04:00
clock_shells.dm
Bleeding edgy refresh (
#303
)
2017-03-21 11:44:10 -05:00
clockwork_obelisk.dm
Fixes clockwork obelisk logic
2017-05-07 17:15:22 -05:00
geis_binding.dm
Replaces /image with /mutable_appearance (
#556
)
2017-04-26 08:18:35 -05:00
interdiction_lens.dm
Clockwork stuff uses Initialize (
#426
)
2017-04-16 18:15:48 -04:00
mania_motor.dm
Bleeding edgy refresh (
#303
)
2017-03-21 11:44:10 -05:00
ocular_warden.dm
Clockwork stuff uses Initialize (
#426
)
2017-04-16 18:15:48 -04:00
ratvar_the_clockwork_justicar.dm
Merge pull request
#696
from Citadel-Station-13/upstream-merge-25458
2017-05-07 23:19:35 -07:00
taunting_trail.dm
Clockwork stuff uses Initialize (
#426
)
2017-04-16 18:15:48 -04:00
tinkerers_cache.dm
Clockwork stuff uses Initialize (
#426
)
2017-04-16 18:15:48 -04:00
tinkerers_daemon.dm
Clockwork component generation is twice as fast, but scriptures cost up to twice as much
2017-05-03 22:21:55 -05:00
wall_gear.dm
Clockwork stuff uses Initialize (
#426
)
2017-04-16 18:15:48 -04:00