27 lines
1.1 KiB
Plaintext
27 lines
1.1 KiB
Plaintext
//Visibility Flags
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#define HIDDEN_SCANNER 1
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#define HIDDEN_PANDEMIC 2
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//Disease Flags
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#define CURABLE 1
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#define CAN_CARRY 2
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#define CAN_RESIST 4
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//Spread Flags
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#define VIRUS_SPREAD_SPECIAL 1
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#define VIRUS_SPREAD_NON_CONTAGIOUS 2
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#define VIRUS_SPREAD_BLOOD 4
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#define VIRUS_SPREAD_CONTACT_FLUIDS 8
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#define VIRUS_SPREAD_CONTACT_SKIN 16
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#define VIRUS_SPREAD_AIRBORNE 32
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//Severity Defines
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#define VIRUS_SEVERITY_POSITIVE "Positive" //Diseases that buff, heal, or at least do nothing at all
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#define VIRUS_SEVERITY_NONTHREAT "Harmless" //Diseases that may have annoying effects, but nothing disruptive (sneezing)
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#define VIRUS_SEVERITY_MINOR "Minor" //Diseases that can annoy in concrete ways (dizziness)
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#define VIRUS_SEVERITY_MEDIUM "Medium" //Diseases that can do minor harm, or severe annoyance (vomit)
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#define VIRUS_SEVERITY_HARMFUL "Harmful" //Diseases that can do significant harm, or severe disruption (brainrot)
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#define VIRUS_SEVERITY_DANGEROUS "Dangerous" //Diseases that can kill or maim if left untreated (flesh eating, blindness)
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#define VIRUS_SEVERITY_BIOHAZARD "BIOHAZARD" //Diseases that can quickly kill an unprepared victim (fungal tb, gbs)
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