Files
GS13NG/code/game/mecha/combat/combat.dm
2018-01-03 22:52:38 -05:00

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968 B
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/obj/mecha/combat
force = 30
internal_damage_threshold = 50
armor = list(melee = 30, bullet = 30, laser = 15, energy = 20, bomb = 20, bio = 0, rad = 0, fire = 100, acid = 100)
/obj/mecha/combat/moved_inside(mob/living/carbon/human/H)
if(..())
if(H.client && H.client.mouse_pointer_icon == initial(H.client.mouse_pointer_icon))
H.client.mouse_pointer_icon = 'icons/mecha/mecha_mouse.dmi'
return 1
else
return 0
/obj/mecha/combat/mmi_moved_inside(obj/item/device/mmi/mmi_as_oc,mob/user)
if(..())
if(occupant.client && occupant.client.mouse_pointer_icon == initial(occupant.client.mouse_pointer_icon))
occupant.client.mouse_pointer_icon = 'icons/mecha/mecha_mouse.dmi'
return 1
else
return 0
/obj/mecha/combat/go_out()
if(occupant && occupant.client && occupant.client.mouse_pointer_icon == 'icons/mecha/mecha_mouse.dmi')
occupant.client.mouse_pointer_icon = initial(occupant.client.mouse_pointer_icon)
..()