Files
GS13NG/code/modules/surgery/organs/autoimplanter.dm
2017-10-08 15:07:28 -05:00

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#define INFINITE -1
/obj/item/device/autoimplanter
name = "autoimplanter"
desc = "A device that automatically injects a cyber-implant into the user without the hassle of extensive surgery. It has a slot to insert implants and a screwdriver slot for removing accidentally added implants."
icon_state = "autoimplanter"
item_state = "walkietalkie"//left as this so as to intentionally not have inhands
w_class = WEIGHT_CLASS_SMALL
var/obj/item/organ/storedorgan
var/organ_type = /obj/item/organ/cyberimp
var/uses = INFINITE
/obj/item/device/autoimplanter/New()
..()
if(storedorgan)
storedorgan.loc = src
/obj/item/device/autoimplanter/attack_self(mob/user)//when the object it used...
if(!uses)
to_chat(user, "<span class='warning'>[src] has already been used. The tools are dull and won't reactivate.</span>")
return
else if(!storedorgan)
to_chat(user, "<span class='notice'>[src] currently has no implant stored.</span>")
return
storedorgan.Insert(user)//insert stored organ into the user
user.visible_message("<span class='notice'>[user] presses a button on [src], and you hear a short mechanical noise.</span>", "<span class='notice'>You feel a sharp sting as [src] plunges into your body.</span>")
playsound(get_turf(user), 'sound/weapons/circsawhit.ogg', 50, 1)
storedorgan = null
if(uses != INFINITE)
uses--
if(!uses)
desc = "[initial(desc)] Looks like it's been used up."
/obj/item/device/autoimplanter/attackby(obj/item/I, mob/user, params)
if(istype(I, organ_type))
if(storedorgan)
to_chat(user, "<span class='notice'>[src] already has an implant stored.</span>")
return
else if(!uses)
to_chat(user, "<span class='notice'>[src] has already been used up.</span>")
return
if(!user.transferItemToLoc(I, src))
return
storedorgan = I
to_chat(user, "<span class='notice'>You insert the [I] into [src].</span>")
else if(istype(I, /obj/item/screwdriver))
if(!storedorgan)
to_chat(user, "<span class='notice'>There's no implant in [src] for you to remove.</span>")
else
var/turf/open/floorloc = get_turf(user)
floorloc.contents += contents
to_chat(user, "<span class='notice'>You remove the [storedorgan] from [src].</span>")
playsound(get_turf(user), I.usesound, 50, 1)
storedorgan = null
if(uses != INFINITE)
uses--
if(!uses)
desc = "[initial(desc)] Looks like it's been used up."
/obj/item/device/autoimplanter/cmo
name = "medical HUD autoimplanter"
desc = "A single use autoimplanter that contains a medical heads-up display augment. A screwdriver can be used to remove it, but implants can't be placed back in."
storedorgan = new/obj/item/organ/cyberimp/eyes/hud/medical()
uses = 1