Files
GS13NG/code/datums/wires/suit_storage_unit.dm
Poojawa f67e9f6d87 Bleeding edgy refresh (#303)
* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
2017-03-21 11:44:10 -05:00

46 lines
1.1 KiB
Plaintext

/datum/wires/suit_storage_unit
holder_type = /obj/machinery/suit_storage_unit
proper_name = "Suit Storage Unit"
/datum/wires/suit_storage_unit/New(atom/holder)
wires = list(
WIRE_HACK, WIRE_SAFETY,
WIRE_ZAP
)
add_duds(2)
..()
/datum/wires/suit_storage_unit/interactable(mob/user)
var/obj/machinery/suit_storage_unit/SSU = holder
if(SSU.panel_open)
return TRUE
/datum/wires/suit_storage_unit/get_status()
var/obj/machinery/suit_storage_unit/SSU = holder
var/list/status = list()
status += "The UV bulb is [SSU.uv_super ? "glowing" : "dim"]."
status += "The service light is [SSU.safeties ? "off" : "on"]."
return status
/datum/wires/suit_storage_unit/on_pulse(wire)
var/obj/machinery/suit_storage_unit/SSU = holder
switch(wire)
if(WIRE_HACK)
SSU.uv_super = !SSU.uv_super
if(WIRE_SAFETY)
SSU.safeties = !SSU.safeties
if(WIRE_ZAP)
if(usr)
SSU.shock(usr)
/datum/wires/suit_storage_unit/on_cut(wire, mend)
var/obj/machinery/suit_storage_unit/SSU = holder
switch(wire)
if(WIRE_HACK)
SSU.uv_super = !mend
if(WIRE_SAFETY)
SSU.safeties = mend
if(WIRE_ZAP)
if(usr)
SSU.shock(usr)